Silent Service 2 builds on the submarine simulation formula with a more detailed representation of underwater warfare. Players command a World War II submarine, navigating patrol areas, searching for enemy ships, calculating firing solutions, and attempting to strike without becoming the target themselves. The sequel expands the tactical possibilities while retaining the deliberate pace that makes submarine games so distinctive. Sonar information, positioning, torpedo management, and careful timing all matter, and a successful attack often depends on patience rather than reflexes. The atmosphere is wonderfully tense because the enemy may be close even when nothing is visible on screen. Silent Service 2 is not the sort of game that rewards impatience. It is about waiting, listening, calculating, and occasionally pressing the button that makes somebody else's battleship have a very bad day. For fans of naval simulations, that quiet tension is exactly the appeal.
PC Review Issue 7 (1992): "Historically and technically accurate (right down to the profusion of unreliable torpedoes), SS2 takes quite a bit of mastering but it's worth every minute. Some of the combat may seem over simple but they do provide an engrossing tactical experience of being an American World War Two commander in the Pacific Ocean. It's got atmosphere in depth."
More information on Silent Service 2
Status: NOT abandonware Abandonware DOS views: 11657
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