SimuSex is an unusual 1992 DOS simulation built around adult-themed experimentation rather than the conventional goals found in most games of the period. It treats relationships and sexual encounters through statistics, choices, and simulation mechanics, giving the player a rather peculiar mixture of management and erotic content. The interface and presentation are unmistakably products of the early 1990s, when computers were frequently asked to simulate subjects with considerably more enthusiasm than technical sophistication. Much of the appeal today lies in its historical curiosity value and its willingness to approach a subject that mainstream games generally avoided. SimuSex is certainly not a conventional strategy game, but it shares the period fascination with turning almost anything into a computer simulation. The result is an odd, distinctly retro experience that feels like someone looked at a spreadsheet and decided it needed considerably more awkward conversations.
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