Spacewar is one of the earliest digital computer games and is often considered the first interactive video game. It was created in 1962 by Steve Russell, Martin Graetz, and Wayne Wiitanen at the MIT. The game was developed on the PDP-1 minicomputer; this is a DOS port, released in 1985. Spacewar! features two spaceships, controlled by players, that engage in a gravitational duel around a central star. The players use thrusters to navigate their ships and try to shoot each other while avoiding the gravitational pull of the star.
In the early 1970s, Spacewar! migrated from large computer systems to a commercial setting as it formed the basis for the first two coin-operated video games.
Byte magazine published an assembly language version of Spacewar! in 1977 that ran on the Altair 8800 and other Intel 8080-based microcomputers using an oscilloscope as the graphical display and a lookup table to approximate the calculations for orbits, as well as a three-dimensional variant in 1979 written in Tiny BASIC.
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