Spelljammer: Pirates of Realmspace combines Dungeons & Dragons role-playing with space exploration, producing one of the stranger but more memorable fantasy hybrids of the early 1990s. Instead of sailing between medieval ports, players command a magical spelljamming vessel through the bizarre reaches of Realmspace, fighting enemies, trading goods, completing missions, and exploring strange worlds. The game uses familiar D&D mechanics for characters, equipment, spells, and combat while adding ship management and space battles. The result can feel wonderfully eccentric: one moment you are dealing with traditional fantasy adventurers, and the next you are firing magical weapons at another vessel floating through the void. The setting is imaginative and unusual, especially for anyone accustomed to conventional medieval fantasy. It is not always the smoothest adventure, but its mixture of genres gives it a personality that few other RPGs can easily imitate.
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