When Strider (1989, DOS) hit PCs, gamers suddenly felt like ninjas who’d been dropped into a Cold War fever dream. You play as Hiryu, a futuristic assassin slicing through mechs, soldiers, and mutant beasts with gravity-defying acrobatics. The story makes about as much sense as a fevered manga, but who cares when you can somersault across rooftops and cut robots in half? The DOS version tried its best to keep up with the arcade’s flair—sometimes succeeding, sometimes sputtering—but its ambition was undeniable. Stylish, bold, and utterly chaotic, Strider is DOS action at its most feverishly fun.
Zero Magazine Issue 1 (1990): "US Gold's conversion of Capcom's classic coin-op Strider has those nasty Ruskies as the baddies again, with Strider, as a kind of futuristic Rambo, waging a one-man battle against the evil Commies. It's essentially a horizontally scrolling shoot 'em up on five levels and your task is to infiltrate the Red Army and then return its secrets back to your superiors thus saving the western world no less. To do so, you have to slash your way through all manner of foes including a giant robot ape, a pack of vicious sabre-toothed tigers, Russian guards and some lethal boomerang throwing rock men."
More information on Strider
Status: abandonware Also published for: Amiga, Amstrad CPC, Atari ST, C64, Genesis, PlayStation, SEGA Master System, Wii, ZX Spectrum Abandonware DOS views: 9160
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