The Jetsons: By George, in Trouble Again puts George Jetson into a colorful platforming adventure inspired by the classic animated family. As usual, George's life is not exactly peaceful, and the player has to guide him through hazards, enemies, platforms, and assorted futuristic nonsense. The game captures the cartoon's bright visual style, filling the levels with recognizable characters and environments while keeping the action relatively straightforward. George can run, jump, collect useful objects, and attempt to survive the sort of mechanical mishaps that would probably give his employer a perfectly reasonable excuse to fire him. The appeal is strongest for fans of the source material, since much of the charm comes from seeing the Jetsons' world translated into an interactive form. It is lighthearted, occasionally frantic, and unmistakably rooted in Saturday-morning cartoon sensibilities, making it a pleasant little time capsule from an era when every TV license seemed destined to become a computer game.
I had this game as a kid, played it on my IBM XT. Hands down, this is the worst DOS game I have personally found.
Combination of horrible input lag, massive amounts of screen tearing, and enemies on crack. What else could go wrong?
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