The Terminator: Future Shock takes the Terminator universe into first-person 3D and does considerably more than simply provide another excuse to shoot robots. Set in a devastated future, the game combines exploration, firefights, stealth and vehicle sequences while giving the player a surprisingly open environment to investigate. The atmosphere is one of its greatest strengths: ruined buildings, dark streets and the constant threat of machines create a convincing sense that humanity has already lost the argument. The controls and graphics show their age, naturally, but the ambition is easy to appreciate. There is a nice mixture of missions, weapons and exploration, and the story adds genuine atmosphere rather than existing solely to connect shooting galleries. The Terminator: Future Shock is an important early example of a first-person game trying to build a world around the action instead of merely putting corridors around it.
PC Powerplay (1997): "TFS offers a new slant on the tried and tested Doom formula. The control system makes the game more involving and really draws you into the realistic game world Bethesda have created. The way the plot updates between stages when you meet up with your resistance mates, and how you keep in radio contact with them during the level is excellent and adds far more to the atmosphere than you might anticipate. The graphics are hugely evocative and moody"
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These are some of the abandoned games similar to The Terminator: Future Shock in some way.