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The Third Courier

The Third Courier is a Cold War thriller built around espionage, investigation and the decidedly uncomfortable business of trying to uncover a secret before someone eliminates you. The plot involves a mysterious courier and a dangerous conspiracy, with the player gathering information and making decisions while navigating a world of spies, intelligence agencies and political intrigue. Instead of relying entirely on action, the game emphasizes deduction and the careful use of clues. Its interface and presentation are unmistakably products of their era, but that actually suits the subject matter: this feels like an electronic version of a paperback spy novel bought at an airport in 1989. Patience is useful, as is paying attention to details that may initially seem insignificant. The Third Courier will appeal to players who enjoy espionage stories where information is more valuable than ammunition and everyone seems to have at least one suspicious secret.
The Third Courier screenshot
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the-third-courier-1.jpg - DOS
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the-third-courier-6.jpg - DOS
the-third-courier-title.jpg - DOS
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Rating: 3.90 / 5.00 (20 votes)


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The Third Courier abandonware downloads

To launch the game, run 3rdcour/Ttc.exe.

DOS Games made for DOS require an emulator to run on Windows. Use DOSBox or a frontend like D-Fend Reloaded and read this guide to play DOS games on your Windows PC.

The Third Courier reviews

Zero Magazine Issue 03 (1990) - "Three couriers carrying secret NATO documents have gone missing and using your skill and judgement, not to mention about 300,000,000 onscreen menus, you must find them and blow them away.
The story is like a movie, with the sprocket holes down the side of the screen in case you don't think the graphics are 'movie' enough. It's really a role-playing adventure game with pictures and the EGA graphics are not half bad. Movement around your world is governed by keys, N for north, S for south etc. and your attributes such as Intelligence, Strength, Intuition, Knowledge and Health are on screen at all times so you can see how you're doing. Your attributes alter as you gain experience so for example, your Intelligence grows when you solve problems and your Strength increases when you win combat rounds.
So, smart (if small) graphics, hard problems and a good feeling of atmosphere. Yes, the music is horrible but what can you expect from buzzer? Right now you've read this you must eat it. Want me to pass the salt?"

Computer Gaming World issue 70 (1990): "In closing, The Third Courier should have been the sophisticated rock and rolling superspy story that it wants to be (indeed, its fiction is strong and its puzzles are tricky). Instead, its mechanics make it awkward and slow. It is recommended only for superspies who cannot wait for the next Robert Ludlum novel and garners who don't mind "fudging" with the system in order to have a reasonable chance at succeeding in the game."

More information on The Third Courier

Status: abandonware
Also published for: Amiga, Apple IIgs, Atari ST
Abandonware DOS views: 9387

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