Titans of Steel: Warring Suns is a tactical role-playing game where enormous machines settle arguments in the least environmentally friendly way possible. Players command teams of heavily armed robotic units across turn-based battles, managing movement, weapons, equipment, and the development of their forces. The tactical layer is only part of the attraction, since pilots and machines can be customized and improved as the campaign progresses. Battles reward careful positioning and a willingness to think before firing, which is useful because charging forward with a giant robot is apparently not always a winning strategy. The game combines the appeal of squad-based strategy with the unmistakable fantasy of commanding futuristic war machines. Its interface may require some patience, but beneath it lies a surprisingly detailed system. Anyone who has ever looked at a giant robot and thought, “That would be even better with six cannons,” should feel quite at home.
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