War in Middle Earth manual
The Challenger
War in Middle Earth Documentation
There are three different screen levels. The top level shows the whole map
of Middle Earth. This game is icon oriented. The three icons to the side are
Orb - tells status off all forces on map
Load/save - loads/restores saved game
Magnify - allows you to go to the next map level down
Hourglass - changes rate at which time goes by
At the middle level, the icons go as follows:
Orb - tells status of selected party
Map - goes to top map level
Magnify - allows you to go to the next level down
Hourglass - changes rate at which time goes by
At the scene level, the icons are:
Orb - tells status of party on the screen
Map - goes to middle level map
Hand/bottle - gets/puts things down
tral forces go non-blinking ones are either your enemies or neutral forces. Neu
l objects to those groups.erent times of the game or when you get certain magica
ing to Bree first via Bombadil's house. they get to Frodo. You would be best go
To see what a certain place is, just click on it. If it is important at all,
the game will tell you so. You can play the game militarily forgetting the
books altogether, or you can play it following the book (which is probably
safest at first).
At some point in time, the protection scheme will ask you for coordinates to
heir coordinates.e. What follows is a list of places and what I believe to be t
Place Coordinate
----- ----------
Harad Road G7
Nurn F8
Barad-Dur E8
Mt. Doom E8
Carach Angren E8
Cirith Ungol E8
Minas Morgul E8
Durthang E8
Dagorlad D7
Morannon D7
Pelargir F7
Linhir F6
Calembel E6
Pinnath Gelin E5
Anfalas F5
Erech E6
Ethring E6
Lossarnach E7
Dol Amroth F6
Henneth Annun E7
Cair Andros E7
Osgiliath E7
Rammas Forts E7
Minas Tirith E7
South Rhun D9
North Rhun C10
East Emnet D6
Dunharrow D5
Edoras D5
Hornburg D5
Rohan D5
Isenford D5
Isengard D5
Derningle D5
Dol Guldur C6
Lorien C6
Dimrill Dale C5
Hollin Gate C5
Ost-In-Edhil C5
Iron Hills A9
Dale B7
Erebor B7
Thranduil's Palace B7
Goblin Town B5
Mt. Gundabad A5
Rivendell B5
Ford of Bruinen B5
Mount Gram A5
The Last Bridge B5
Weathertop B5
Midgewater Marsh B5
Sarn Ford C4
Bree B4
Deadman's Dike B4
Stonebows Bridge B4
Barrow Downs C4
Bombadil's House C4
Buckland C4
Woodhall C4
Green Hills C4
Grey Havens C3
White Towers B4
Belegost B3
Forlond C2
Michel Delvins B4
Tuckborough C4
Waymeet B4
Hobbiton B4
Annuminas B4
