Seven Cities of Gold (Commemorative Edition) other - F.A.Q.
- Seven Cities of Gold (Commemorative Edition)
- other
Seven Cities of Gold FAQ/Strategy Guide
Platform - DOS/Windows
Release Date - 1993
Version .6
FAQ by Mike Helton "addicted one"
http://yourmomatron.com
mshelton@yourmomatron.com
// This FAQ may be posted on any site that keeps this file intact and gives me
credit for my work //
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* Table of Contents *
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Forward..........................AA1
Playing on Today's Computers.....AA2
Controls.........................AA3
Objectives.......................AA4
The Harbor.......................AA5
At Sea...........................AA6
Exploration......................AA7
Stops Along the Way..............AA8
Tips and Tricks..................AA9
Questions........................AAa
Credits..........................AAb
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* Forward AA1 *
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I have been playing this game since I was eight or so years old and have loved
every bit of it. I thought I would show my appreciation for the game by
writing my first FAQ as well as the first FAQ for the game. I hope you find
this FAQ useful, and by all means, let me know if you have a suggestion or
information that you think should be added.
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* Playing on Today's Computers AA2 *
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If you have recently attempted to play this game, you will have noticed that
it crashes on startup on modern computer systems. Older games like this were
not designed to be run on the computers we use today, so other methods of
using running them need to be found. The best and easiest solution I have
found is do download DOSBox (http://dosbox.sourceforge.net/) and run Seven
Cities of Gold through that. DOSBox is a program that emulates the old DOS
environment, making it easy to play games like this flawlessly.
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* Controls AA3 *
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Seven Cities of Gold has very basic controls. Scroll through menus with the
arrow keys and make selections with left CTRL. Escape brings up the menu,
allowing you to save your game or perform other tasks.
When in game, hold ALT to walk faster than normal to speed up gameplay.
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* Objectives AA4 *
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There are a number of ways to play this game, either being a ruthless killer,
destroying any indian village in your path, plundering them, and using their
goods to supply your endeavours. Alternatively, you can trade with them, make
peace, and please the king and queen at the same time.
To actually win the game, you must establish a series of settlements in the
new world, specifically 1 Colony, 1 Mission, and 3 Forts by the time you have
completed your 10th voyage. The game does not end when this is done, though,
and you may still continue to play whether you do this or not, however you
will no longer be supported by the king and queen.
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* The Harbor AA5 *
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At the menu, you are asked to choose a difficulty level to start on. Novice
starts you out with 2,500 gold, Journeyman gives you 2,000 and Expert gives
you 1,500. The game will be noticibly harder with each difficulty level
because getting a good start on the game is key.
After you make your decision, you will find yourself in a 2D city. This is the
harbor, and the place you will return to after each voyage you take. The door
in front of you is the King and Queen, whom you must visit before doing
anything else. After reading their intro and giving yourself a name, you will
find yourself in the harbor again. Head to the left. You will pass the
Commisioner's office, where you can go at any time to see how much of the map
you have explored, as well as detailed information about anything you have
done or collected in the new world.
The next building is the Harbor Master. Here you can buy ships and men, as
well as
equipment and food for your voyages. New world herbs, animals, arms, food and
gold can all be used for trade in the new world, so be sure to bring some of
that along. It is always a good idea to max out your food because if you run
out, the game ends and you will be forced to reload a previous save.
Hiring more explorers to travel with you will help you in your goal to map
100% of the new world as you will be given a wider "explored" path the more
explorers you have in your party.
Soldiers and Clergy are used to establish Colonies, Missions, and Camps in the
new world, so they should be brought along as well. Horses are good to help
carry goods back to the ship after collecting them in the new world. Be aware
that you will need to leave enough room in your ship to carry your goods to
the new world as well as carry new world goods back to the old world.
If you want to buy more goods than the Harbor Master carries, simply leave and
come
back in and he will have a full stock again.
After you have purchased everything you think you will need for your trip, its
time to head out to sea. Leave the Harbor Master and continue left to the ship
ladder. Once you're in the boat, you appear in the ocean, at top view.
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* At Sea AA6 *
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So you've found yourslef in the middle of the ocean, huh? Well if you wanted
to be there, then head left, otherwise go right to have your party chart a
course back to the mainland.
Because you're reading this section, I'm going to assume you are here to find
the new world. One of the first things you will notice while at sea are the
storms that scatter the sea. Your goal is to move to the left while avoiding
these storms until you get to the mainland. Every storm your fleet passes
through does damage to your ships hull, and if that damage gets too great,
your ship will sink along with anything in it.
Keep heading west and you will eventually come across land. Straighten out
before entering the coral reefs or your ship will get damaged. At this time,
you can hit CTRL to bring up a list of things to do, so do that and go to
add/remove inventory and begin unloading all of your belongings. Be sure to
bring all of your food or your entire party will starve within a few steps
from the boat.
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* Exploration AA7 *
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Coming in an upcoming version.
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* Stops Along the Way AA8 *
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Coming in an upcoming version.
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* Tips and Tricks AA9 *
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You can get your current latitude and longtitude anytime by pressing CTRL and
viewing the map. Use these numbers to find different landmarks in the new
world.
If you have too much stuff to carry back to your boat, leave it behind. A
cache will be created, and whenever you come back to that location, your items
will still be there.
Traveling along mountains slows you down and you use more food, but you have a
great chance of finding a gold mine. If you do find a gold mine, leave some
people behind (along with food) and next time you return, they will have found
more gold.
Follow rivers and streams to find gold.
Bison herds appear in the desert. Use it for free food.
If you have natives in your party, you can get reports of things to watch for
in the area by bringing up the menu and selecting "Talk to Native Guide".
If you get surrounded by hostile indians, you can bring up the menu and either
drop a gift to distract them, or perform magic to scare them off.
If you dig up artifacts, all indian villages in the area will become hostile
towards you.
If you find that you are going to get hit by as storm while in your ship, head
backwards. The clouds shift direction a bit and avoid you.
If you are a cheater, you can open the "VALUES.CFG" file in your 7CITIES
directory and modify the values to start with more money, make things weigh
less, or other fun things like that. Just be sure to restart the game with
every change. If you mess something up, you can just delete the values file
and it will go back to default.
If you have at least one horse for each person in your party, you can ride
them to move faster and consume less food. Just bring up the menu and change
movement stance.
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* Questions AAa *
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If anyone has any questions or comments about this FAQ, and would like them
put here, it will be done.
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* Credits AAb *
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Being the first release, I did not have anyone to draw from, so all credit
goes to me :P
If anyone would like to submit any new information that I do not have in this
FAQ, or has any corrections, don't hesitate to email me. I will give you
credit.
Thanks for playing this amazing game!