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Ultima 1: The First Age of Darkness other - technical file


Ultima I--Technical File


[I]


Ultima 1 - The First Age of Darkness
Technical File - Revision 3 5/5/95
Written by: Plaid Dragon 


Note from the author This is one of three hint files for Ultima 1. 
This file is called the tech file and should be U1TECH.TXT. The other 
two are the walkthrough and the hint files, U1WALK.TXT and U1HINT.TXT. 
If you are stuck, I highly recommend the hint file first as it deals 
with general Q&A. If you are still stuck (besides sending whatever 
is your question to Plaid Dragon for possible addition to the respective 
files), you should consult the walkthrough. This file is where you 
would look for general info, such as shop lists and prices and other 
such information. Oh yea, and I stuck the credits and revision history 
here too. Nyah. 

Another note This document will be in a state of flux until every 
detail is hammered down (Rabbit Ears). I will alphabetize the towns 
and caves later. The missing section is incomplete as I'm not sure 
I've gotten everything. I'll add it in a day or so. 
Table of Contents 


1 Creating a character
1.1 The Races
1.3 The Sexes
1.3 The Professions
2 Getting along in the world
2.1 Commands
2.2 Status Screen
2.3 Status Bar
2.4 Coinage
3 The Lands of Lord British
3.1 Castles
3.2 Towns
3.3 Caves
3.4 Other Sights to See
4 The Lands of the Feudal Lords
4.1 Castles
4.2 Towns
4.3 Caves
4.4 Other Sights to See
5 The Lands of the Dark Unknown
5.1 Castles
5.2 Towns
5.3 Caves
5.4 Other Sights to See
6 The Lands of Danger and Despair
6.1 Castles
6.2 Towns
6.3 Caves
6.4 Other Sights to See
7 Quest Reference
8 Item Reference
8.1 Weapons
8.2 Armor
8.3 Spells
8.4 Transportation
8.5 Other
9 Credits 
Section 1: Creating a Character 


1.1 The Races 


In Ultima 1, You have the choice of 4 races. These are human, dwarf,
elf, and bobbit. While I have no idea what the differences are, I'm 
going to hazard a guess. Mail me if you know more. 

Human - Average in everything
Dwarf - High Strength, good for fighters
Elf - High Intelligene, good for wizards
Bobbit - ??? Good at cutting off extremities? 
1.2 The Sexes 


In Ultima 1, you can be either male or female. What the difference 
is, I don't know. Another mail me if you know. 

Male - Possible higher strength?
Female - Possible higher intelligence? 
1.3 The Professions 


In Ultima 1, you can be one of 4 professions. They are fighter, cleric,
wizard, and thief. I don't think they coorespond to the 4 races tho. 
Once again, I'm going to hazard a guess. 

Fighter - Requires high strength, best at fighting
Cleric - Requires high wisdom, good spell casting
Wizard - Requires high intelligence, good spell casting
Thief - Requires high agility, golod stealing 
Section 2: Getting along in the world 


2.1 The Commands 


The following is a list of all of the commands and what they do: 


A Attack Attacks an enemy using readied weapon. Same as numeric keypad
B Board Board a craft such as a ship
C Cast Cast the currently readied spell
D Drop ???
E Enter Enters a town, cave, or castle
F Fire Fire a weapon (like the airship's laser)
G Get Gets an item (such as Mondain's Gem)
H Hyperjump Warp in space to sector that you are heading to (if in 
forward view)
I Inform and Search Tell wher you are or what you are on
K Climb Climb up or down a ladder in a dungeon
N Noise Turn walking noise either off or on
O Open Open a coffin in a dungeon
Q Quit Saves game (does NOT actually quit)
R Ready Ready a weapon, armor, or spell
S Steal Steal from a castle's stores
T Transact Talk to king or shopkeeper
U Unlock Unlock a door in a castle (if you have the key)
V View Change view in the space ship
X Exit Exit a craft
Z Status Get status information 
2.2 Status Screen 


The status screen can be reached by pressing Z. In each case except 
hip points, the maximum is 99 

Hit Points - How many hit points you have left
Strength - How strong you are (determines fighting damage?)
Agility - How agile you are (determines hit success?)
Stamina - How much stamina you have (determines taken damage?) 
Charisma - How much charisma you have (determines ???)
Wisdom - How much wisdom you have (determines spell power and success?) 

Intelligence - How smart you are (determines spell power and success?) 

2.3 Status Bar 


The status bar is in the lower right corner of the screen. In all 
cases, the maximum is 9999. 

Hits - Same as hit points in status screen
Food - How much food you have left (0=dead)
Exp. - How much experience you have (Levels every 1000 pts)
Coin - Total amount of money that you have 
2.4 Coinage 


This is a convient list as to how much each coin is worth. Totally 
unnecessary as the total number of coins are on the screen at all 
times. 

Gold Coin - 100
Silver Pieces - 10
Copper Pence - 1 
Section 3: The Lands of Lord British 


3.1 Castles 


Castle of Lord British
Quest: Find Grave of the Lost Soul 

Castle of the Lost King
Quest: Kill a Gelatinous Cube 
3.2 Towns 


City of Britian 

Weapons: "The Weapon Shop of Lord Eldric D'Charbonneux" 

Mace - 8
Rope & Spikes - 20
Great Sword - 38
Amulet - 65
Staff - 98 

Armor: "The Armor Shop of Lord Eldric D'Charbonneux" 
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Transportation: "Scooter's Super Duper Transport, Inc." 

Horse - 37
Cart - 148
Raft - 333
Frigate - 592
Aircar - 925
Shuttle - 1332 

Magic: "Mad Chad's Magic Shoppe"
Open - 5
Magic Missile - 15
Ladder Down - 25 

Food: "Li'l Karelia's Finnish Grocery"
Food prices vary with Chrisma 

Pub: "Pub de Varg"
Drink - 1 

City of Paws 

Weapons: "Cold Steel Creations"
Dagger - 5
Axe - 13
Sword - 28
Bow & Arrows - 50
Wand - 80 

Armor: "Hammer n Anvil"
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Transportation: "Quality Transport Ltd."
Horse - 37
Cart - 148 

Magic: "Psychic Sam's Magic Emporium"
Unlock - 10
Ladder Up - 30
Food: "Brown Bag"
Food prices vary with Charisma 

Pub: "Teaser's House"
Drink - 1 

City of Moon 

Weapons: "The Tempered Steel"
Dagger - 5
Axe - 13
Sword - 28
Bow & Arrows - 50
Wand - 80 

Armor: "Max's Armoury"
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Magic: "Mystic Mylinda's"
Unlock - 10
Ladder Up - 30
Food: "Adventurer's Suppily Post"
Food prices vary with Charisma 

Pub: "Ye Olde Local Pub"
Drink - 1 

City of Faun 

Weapons: "The Razor's Edge"
Mace - 8
Rope & Spikes - 20
Great Sword - 38
Amulet - 65
Staff - 98 

Armor: "The Iron Fist"
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Magic: "Words of Power"
Open - 5
Magic Missile - 15
Ladder Down - 25 

Pub: "Dr. Cat's Lair"
Drink - 1 

City of Tune 

Weapons: "Weapontry Supply"
Mace - 8
Rope & Spikes - 20
Great Sword - 38
Amulet - 65
Staff - 98 

Food: "Fastest Freshest Food Market"
Food prices vary with Charisma 

Pub: "Kurstable's Corner"
Drink - 1 

City of Montor 

Weapons: "The Bloody Blade"
Mace - 8
Rope & Spikes - 20
Great Sword - 38
Amulet - 65
Staff - 98 

Food: "Fresh Food Marketplace"
Food prices vary with charisma 

City of Grey 

Weapons: "Cold Steel Creations"
Dagger - 5
Axe - 13
Sword - 28
Bow & Arrows - 50
Wand - 80 

Armor: "Custom Armor Works"
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Transportation: "Sly Sam's Transportation Specialists" 

Horse - 37
Cart - 148
Raft - 333
Frigate - 592
Aircar - 925
Shuttle - 1332 

Magic "The Unleashed Spell"
Unlock - 10
Ladder Up - 30 

Food: "Exploration Provisioners"
Food prices vary with Charisma 

Pub: "Dav's HouseoSuds"
Drink - 1 

City of Yew 

Weapons: "The Duelo Shop"
Dagger - 5
Axe - 13
Sword - 28
Bow & Arrows - 50
Wand - 80 

Armor: "Defense Specialities Unlimited"
Leather Armor - 46
Chain Mail - 92
Plate Mail - 138
Vacuum Suit - 184
Reflect Suit - 230 

Transoprtation: "O.K. New and Used Transport"
Horse - 37
Cart - 148
Raft - 333
Frigate - 592
Aircar - 925
Shuttle - 1332 

Food: "Rations Unlimited"
Food prices vary by Charisma 

Pub: "Mary's Midway"
Drink - 1 
3.3 Caves 


All caves have 10 levels. 

Dungeon of Montor
The Mines of Mt. Drash
Mondain's Gate to Hell
The Dungeon of Perinia
The Unholy Hole 
3.4 Other Sights to See 


Tower of Knowledge - Intelligence
Pillars of Protection - Agility 
Section 4: Lands of the Feudal Lords 


4.1 Castles 


Castle Rondorin
Quest: Kill a Carrion Creeper Green Gem 

Castle Brataria
Quest: Find the Southern Sign Post 
4.2 Towns 


City of Arnold This city is a mirror image of Britain. See above 
for info.
City of Owen - This city is a mirror image of Paws
City of Linda - This city is a mirror of Moon
City of the Snake - This city is a morror of Grey
City of Gerry - This city mirrors Yew
City of Helen - This city mirrors Faun
City of Wolf - This city mirrors Tune
City of John - This city mirrors Montor 
4.3 Caves 


Where Hercules Died
The Labrinth
Scorpion Hole
Gorgon Hole
The Horror of the Harpies II
The Savage Place
Advari's Hole 
4.4 Other Sights to See 


The Pillars of the Argonauts - Weapons
The Pillar of Ozymandias - Wisdom 
Section 5: Lands of the Dark Unknown 


5.1 Castles 


Castle of the Black Dragon
Quest: Kill a Lich 

Castle of Olympus
Quest: Find Pillar of Ozymandias 
5.2 Towns 


City of Nassau - This city mirrors Britain
City of Ponder - This city mirrors Yew
City of Stout - This city mirrors Faun
City of Imagiation - This city mirrors Montor
City of Wealth - This city mirrors Tune
City of Clear Lagoon - This city mirrors Moon
City of Poor - This city mirrors Grey 
5.3 Caves 


The Guild of Death
The Viper's Pit II
The Slow Death
The End...
The Troll's Hole
The Viper's Pit
The Tramp of Doom 
5.4 Other Sights to See 


The Sign Post
The Southern Sign Post - Charisma 
Section 6: The Lands of Danger and Despair 


6.1 Castles 


Castle of Shamino
Quest: Kill a Balron 

Castle of the White Dragon
Quest: Find Tower of Knowledge 
6.2 Towns 


City of Gorlab - This city mirrors Britain
City of the Brother - This city mirrors Yew
City of Dextron - This city mirrors Moon
City of Bulldozer - This city mirrors Montor 
6.3 Caves 


The Spine Breaker
The Morbid Adventure
Dead Man's Walk
Hole to Hades
Dungeon of Doom
The Skull Smasher 
6.4 Other Sights to See 


Eastern Sign Post
Grave of the Lost Soul - I forgot :( 
Section 7: Quest Reference 


In no particular order: 

Lord British - Grave of lost soul
Lost King - Kill Gelatinous Cube
Rondorin - Kill Carrion Creeper
Brataria - Southern Sign Post
Black Dragon - Kill Lich
Olympus - Pillar of Ozymandias
Shamino - Kill Balron
White Dragon - Tower of Knowledge 
Section 8: Item Reference 


**Sorry, this section under construction** 
Section 9: Credits 


Due credit must go to the following people (in no particular order): 

-=- [PREFORMATTED] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Dragon Name Email Address Reason
Fallible Dragon [*]Fallible_Dragon@udic.org link to ultima web page, [*]http://www.udic.org/
Rolf Dragon [*]jmbeck@telerama.lm.com Saying that he skimmed it


-=- [PREFORMATTED] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Section 10: Revision History 


Revisions: 

4/30/95 Document Began
5/02/95 Spell Check OFFICIAL ANNOUNCEMENT 5/05/95 Hyphen and spellings 
fixed...again 

**No jesters were harmed during the writing of this document** **Okay,
maybe one or two :)**