The Amazing Spider-Man manual
HOW TO PLAY THE AMAZING SPIDER-MAN: Each location of the rockwell film studios consists of walls, platforms, traps, switches and adversaries. You will make significant progress only if you can locate those switches which are necessary to proceed, and if you avoid the traps. Your goal is to locate the Mysterio's lair in the executive offices. To get there you will make your way through many rooms, most of which are parts of the film studio sets specially laid out by Mysterio to make your task of locating Mary Janeeven harder. Switches intially affect only the action in your present room, but as you go further into the studio some affect other rooms as well. activating a switch can cause a platform, door or surface to move change or dissapear. At the start switches will look quite obvious later on however, some of the switches are invisible so you always need to keep your wits about you. Spider-man can activate a switch by walking on top of it, walking past it (if it is an infa-red switch), or fire a web directly at it. You will lfind webs are very usefull for switches wich are very difficult for Spider-Man to reach. Traps include elevaters, closing doors, electrified floors and spikes. If Spider-Man gets caught in a trap his health value will decrease, you will have to act quickly if you are to save him. Many traps are activated by switches, so keep a close lookout around you. SURFACES - have been coated with a chemical compound developed by Mysterio to prevent Spider-Man and his webs from sticking to them. Other special "surfaces" are merely holographs of walls, floors and ceilings. Fortunately, there are also normal surfaces which Mysterio just didn't have enough chemical compound or holographic projectors to cover! (More like he ran out of raster-time!...ED) NORMAL - Spidey can climb on, walk across, web onto and jump onto these without difficulty. SLIPPERY - Spidey cannot climb onto or change direction when on these. MAGNETIC - Webs will not stick to these. ILLUSORY - Walk through on contact, so spidey can't climb onto walk accros, web onto or jump onto these. The above rules also apply to any other objects coming in contact with theses surfaces, whether robots or platforms. ROBOTS - created by mysterio, patrol the studios. In addition to the more obvious robot, you might come across clones of mary jane, Mysterio or even yourself! Fortunatly these robots are not very intelligent, (a bit like the programmer....ED) but they can cause damage and confusion, so try tp keep out of their way. Normally you can stun a robot by shooting a web at one. WEBS - have a number of effects depending on what they hit. If they hit a robot they will stun it breifly and the web line will dissapear. If they hit a switch on a surface, they will activate and the web line will dissapear. Spider-Man can also swing on and climb up his webs. To swing on the web, just jump off any surface or platform. To climb up a web, move Spider-Man in the direction of the web. Beware! Webs last only a breif period and can break if they come into contact with other objects. If you are swinging on a web and you wish to break it, press the fire button. GRAVITY - in some rooms has been alterd either in direction or strength. As mysterio has calculated, will have disconcerning affects for Spider-Man! (Alterd gravity can work to your advantage if you learn to use it correctly). HEALTH - Spider-Mans health diminishes when he is crushed by moving platforms or guards, when he contacts spiked or electrified floors walls or ceilings. Occasionally Mysterio will conjure up gases which either drain Spider-Man's strength or reduce his Spider-Sence. (too many baked Beans!!!!...ED) To prolong Spider-Man's suffering Mysterio has provided a few "healing areas". Here Spider-Man can partially re-gain his health. If Spider-man's health falls too low he will die. The next section explains how Spider-Man's health is displayed. SCREEN LAYOUT - At the top of the gameplay screen there are a number of displays. The score is displayed as a number, and is a measure of your performance. The small heart next to the horizontal bar beats more quickly as Spider-Man's health deteriorates. On the AMIGA the horizontal bar registers the proportion of of locations in the film studios which you have visited. The graphic of Spidey on the left hand side of the screen represents Spider-Mans's health. More and more of Spideys skeleton is displayed as his health deteriorates. Yoy must try to ensure you are not left with a pile of bones!!.
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