Magic Carpet 2: The Netherworlds manual
***************************** MAGIC CARPET 2 - NETHERWORLDS ***************************** ***************************************************************************** THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE WHICH ARE HEREBY DISCLAIMED. IN NO EVENT WILL ELECTRONIC ARTS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC ARTS SOFTWARE PRODUCT. ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE. THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED, REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS, P.O. BOX 835, SLOUGH, BERKS. SL3 8XU, MAGIC CARPET 2 (NETHERWORLDS) IS A TRADEMARK OF BULLFROG PRODUCTIONS LTD. COPYRIGHT 1995 BULLFROG PRODUCTIONS LTD. ALL RIGHTS RESERVED. ***************************************************************************** ********************* HARDWARE REQUIREMENTS ********************* Magic Carpet 2 requires a 486 66MHz or higher with 8Mb RAM, and 8Mb hard disk space, plus additional hard drive space for any saved games. Recommended setup: Pentium, quad-speed CD-ROM drive. Hi-Res mode requires 16Mb RAM, VESA compatible driver, SVGA video card & monitor. Supported: Soundblaster and 100% compatibles, AWE32, WaveBlaster, AdLib, Pro Audio Spectrum, Roland MT32, General MIDI. Joystick, VFX-1 headset, i-Glasses, Gravis Gamepad. Multiplayer mode: 2-8 players, requires NETBIOS & 8Mb+ RAM. Hi-performance systems recommended. ********************* SOUND AND MUSIC SETUP ********************* To configure Magic Carpet 2 for the sound card in your PC, insert the game CD in your CD-ROM drive, switch to that drive, and type NWSETUP. NOTE: If you wish to play the game with sound and speech, the audio output from the CD ROM must be internally connected to your sound card. **************** TO PLAY THE GAME **************** To play Magic Carpet 2, having configured the sound and music if required, change to the CD-ROM drive, and type NETHERW. The intro will load; followed by the main menu screen, known as the Stone Tablet of Janus. *********************** MAGIC CARPET 2 CONTROLS *********************** IN ALL BUT INPUT MODES: With no control keys: P Pause toggle (not network) R Change screen resolution ESC Abort mission Return Toggle between game screen and mission map O Show current objective D Options panel M Adjust music volume V Adjust sound volume 1-8 Send respective message F1 Toggle in-game help on/off F2 Toggle flight assistance on/off F3 Toggle process speed fast/normal F4 Toggle speech on/off F5 Toggle sound on / off F6 Toggle music on / off F7 Adjust palette F8 Toggle player names on / off LeftButton Fire left selected spell RightButton Fire right selected spell Up Cursor Increase speed Down Cursor Decrease speed Left Cursor Move left Right Cursor Move right Left & Right Cursor Barrel Roll Backspace Stop moving With Shift: L Destroy last castle stage F1 Toggle reflections on / off F2 Toggle sky on / off F3 Toggle shadows on / off F4 Toggle light sources on / off F5 Toggle map and icons on / off F6 Toggle panel transparency on / off F7 Toggle flat shading on / off LeftButton Toggle left selected spell through left marked spells forwards RightButton Toggle right selected spell through right marked spells forwards With Alt: S Toggle stereo mode on/off Left Mouse Button Toggle left selected spell through left marked spells backwards Right Mouse Button Toggle right selected spell through right marked spells backwards IN GAME MODE: With no control keys: [ Increase screen size ] Decrease screen size I Start text input C Calibrate head set Control Enter spell menu mode IN SPELL MENU MODE: With Shift: Left Mouse Button Toggle left marked spell on/off Right Mouse Button Toggle right marked spell on/off With no control keys Left Mouse Button Selected left selected spell, hold button down to select spell level. Right Mouse Button Selected right selected spell, hold button down to select spell level. Left & Right Buttons Fire spell without selecting. IN MAP SCREEN MODE: Alt Display player information. IN TEXT ENTRY MODE: Shift F1 Use message store 1 Shift F2 Use message store 2 Shift F3 Use message store 3 Shift F4 Use message store 4 Shift F5 Use message store 5 Shift F6 Use message store 6 Shift F7 Use message store 7 Shift F8 Use message store 8 F9 Toggle message target mode Return Accept message ESC Abort message Other keys typed as text IN OPTION PANEL MODE: Left Mouse Button Toggle option forwards Right Mouse Button Toggle option backwards IN FRONT END SCREENS: F1 Toggle help mode IN FRONT END MAP SCREEN: O Show level text ******************** COMMAND LINE OPTIONS ******************** From the command line, type NETHERW plus one of the following options for advanced options: -harddrive [drive_letter] Allows user to define the drive name on which to store all game local drive data. -music2 Use alternative (Magic Carpet 1) music. -vio [baudrate] [com. port] Defines parameters for use with VIO headset. -vfx1 Enables use of VFX headset. -detectoff Disable auto-detection of sound hardware. ************************************ MAGIC CARPET 2 ON NON C: LOCAL DRIVE ************************************ If your hard drive is anything other than C:, Magic Carpet 2 must be run with the following command: NETHERW -HARDDRIVE [drive_letter] where [drive_letter] represents the single character defining the local hard drive. If you wish to play the game with sound and music, make a copy of the batch file NWSETUP.BAT, and edit it such that the sound files are copied from the Magic Carpet 2 CD SOUND directory, to your local drive \NETHERW\SOUND directory, and that the SETSOUND.EXE is called with the -HARDDRIVE parameter, eg: SETSOUND -HARDDRIVE D ************************* CALIBRATING YOUR JOYSTICK ************************* When configuring the game for use with an analogue joystick, having clicked on the joystick icon in the main menu screen, and selected the analogue joystick option, you will be prompted to circle the joystick. When prompted, you must rotate the joystick once, and then click button 1. This will calibrate the joystick. *********** JOYPAD PLAY *********** If you intend to play Magic Carpet 2 with a joypad such as the Gravis Gamepad, select the Joystick option from the Stone Tablet, and when the scroll opens left-click the digital option. Confirm your choice by left-clicking the tick icon. The Gamepad's control buttons work as follows: D-Pad: Control the movement of the carpet Top button (blue): Fire right selected spell Left button (red): Fire left selected spell Right button (green): Open/close Spells Menu Bottom button (yellow): Press and hold, and use in conjunction with the D-Pad to move your carpet forwards or backwards, and to dodge incoming spells. ***************************** CONFIGURING KEYBOARD CONTROLS ***************************** At the Stone Tablet (see the Playguide) left-click the Configure Keyboard icon for the Keyboard Configuration screen. Here you can customise carpet control, menu access and spell casting controls. To configure keyboard controls, simply highlight the box on the left of the control you wish to alter and left-click. Now press your preferred key; the current key on the right side of the control option changes to reflect this. When your keyboard configuration changes are complete, left-click the tick icon at the bottom of the screen to return to the Stone tablet. ***************** MULTIPLAYER GAMES ***************** In multiplayer games, all the competitors must run their own copy of Magic Carpet 2 and choose the network option independently from their own PC. The network should support NETBIOS, which you must run from the command line before you enter the game. Note: For information on configuring your system for network play, consult your NETBIOS¸ documentation or network manager. At the Stone Tablet, left-click the Multiplayer Game icon. Enter the selected network session number (0-9); each player in your network game must enter the same session number. Now left-click the tick icon; the Network Configuration screen appears. SELECTING A WIZARD In the centre of the Network Configuration screen is your currently selected wizard. To change the wizard, use the mouse to click on the obelisks either side of the screen. As you scroll through the available wizards, the colour above the door changes. Other colours appear in the seven slots above the doorway, representing the other players in your network game. The wizard colours are as follows: You - White Nyphur - Red Rahn - Green Jark - Purple Belix - Blue Elyssia - Pink Yragore - Black Prish - Orange SELECTING A LEVEL Network games take place on single levels, rather than following the Magic Carpet 2 narrative and progressing through the levels. To select the particular Netherworld you wish to play, left-click the switches at the top of the screen and then left-click the gargoyle icon on the right to confirm selection and enter the level. To cancel the network session at any time, left-click the gargoyle icon on the left of the Network Configuration screen; you're returned to the Stone Tablet. SENDING MESSAGES DURING NETWORK PLAY I - Start Text Entry mode Shift-F1 - Use message store 1 Shift-F2 - Use message store 2 Shift-F3 - Use message store 3 Shift-F4 - Use message store 4 Shift-F5 - Use message store 5 Shift-F6 - Use message store 6 Shift-F7 - Use message store 7 Shift-F8 - Use message store 8 F9 - Toggle message target mode Control - Accept message Esc - Abort message All other keys enter text ****************** THE ALL-SEEING EYE ****************** Here's the definitive key to the All-Seeing Eye: Marker stone - Flashing blue dot Creature (night/cavern levels) - White dot Creature (day levels only) - Black dot Teleport - Large pink square Fly to point/a sign - Flashing yellow square Unpossessed mana - Yellow dot Your possessed mana - Flashing white dot Exit point - Red X Spell - Red dot Objective creature (Night and Cavern levels) - White dot in flashing red square Objective creature (Day levels only) - Black dot in flashing red square Experience spell - Flashing red and white dot Tree (night/day levels) - Green dot Mushroom (cavern levels only) - Green dot Unpossessed building - Pink dot Possessed building - Coloured flashing dot Civilian - Blue dot White balloon - Your balloon Coloured balloon - Enemy balloon Direction to current objective - Flashing red arrow ********** PAUSE MENU ********** Press P during a mission for the Pause menu. This has five options; to activate any of them, left-click the appropriate icon. The Pause menu options are: Save level: This option allows you to preserve an incomplete mission, and can be very useful if you're about to fly into real trouble. Left-click the tick or X icon to confirm your decision yes or no; any previous level save is immediately overwritten. Load level: Okay, so the ghastly minions of Vissuluth creamed you. But if you had the good sense to save the level before a terminal encounter, you can resume it immediately using this option. Left-click the tick or X icon to confirm your decision yes or no. Sound volume: With this option active, press and hold the left mouse button and move the mouse left or right to adjust sound volume up or down. Music volume: With this option active, press and hold the left mouse button and move the mouse left or right to adjust music volume up or down. Options: Left-click this icon for the Game Configuration menu. Use the mouse to highlight the desired option(s) and left-click to activate an option or increase its value. Right-click to de-activate or decrease the setting. When you alter a Game Configuration option, the new setting appears above the menu. To return to the Pause Menu at any time, left-click OK. *************************************** CREATING A BOOT DISK FOR MAGIC CARPET 2 *************************************** If you are having trouble installing or running this software, experiencing lockups, or other problems, we suggest you try starting up your system with a DOS boot disk. This will ensure that you have the required amount of memory available and creates the system environment in which the game was designed to run. Here are the steps for creating a DOS boot disk. Please follow these exactly. IMPORTANT: To create a DOS boot disk you need a blank disk the same size as your A: drive. 1. Type C: and press Enter 2. Insert a blank disk into drive A:. 3. Type FORMAT A:/S and press Enter 4. You are prompted to insert a blank disk into drive A:. DO so if you havenåt already, and press Enter. 5. Once the disk has finished being formatted, you are asked to label (name) the disk. Type in a label or press Enter for no label. 6. You are now asked whether you wish to format another disk. Type N and press Enter. 7. You must now create a config.sys file on your boot disk by typing the following at the C: prompt: EDIT A:\CONFIG.SYS and press Enter When the blue edit screen appears, type in: DEVICE=C:\DOS\HIMEM.SYS DOS=HIGH FILES=50 BUFFERS=30 DEVICE=C:\(PATH TO YOUR CD-ROM DEVICE DRIVER) Add your cd-rom device driver to the previous line just as it appears in the config.sys file on the root directory of your hard-drive. To view this file type the following from the Dos prompt: TYPE C:\CONFIG.SYS and press ENTER. When the file is displayed, look for the line that relates to your CD-Rom drive, and write it down on a piece of paper. For example, the usual line for a Panasonic CD-drive connected to a SoundBlaster 16 would be; device=c:\sb16\drv\sbcd.sys /d:mscd001 /p:220 8. Exit and save this file by pressing ALT-F X Y 9. You will also need an AUTOEXEC.BAT file on your boot disk. To create one, type: EDIT A:\AUTOEXEC.BAT and press Enter. When the new screen appears, type: PROMPT $P$G PATH=C:\DOS C:\(path)\MSCDEX (all parameters as they appear in the AUTOEXEC.BAT) on drive c: Add your MSCDEX to the previous line just as it appears in the autoexec.bat file on the root directory of your hard-drive. To view this file type the following from the Dos prompt; TYPE C:\AUTOEXEC.BAT and press Enter. When the file is displayed, look for the line that contains MSCDEX, and write it down on a piece of paper. For example, the usual line for a Panasonic CD-drive connected to a SoundBlaster 16 would be; device=c:\dos\MSCDEX /d:mscd001 /v /m:15 NOTE: If your system has MS-DOS version 6.2 or higher and 8Mb of RAM, you can use the Smartdrive disk caching program to increase the performance of your CD drive, and help Magic Carpet 2 run as smoothly as possible. Add the following line under the MSCDEX line in the AUTOEXEC.BAT. C:\DOS\SMARTDRV.EXE 2048 or C:\MOUSE\MOUSE.COM (or the path to your mouse driver as described in the AUTOEXEC.BAT on the C: drive) 10. Exit and save this file by pressing: ALT-F X Y IMPORTANT: Remember to boot your PC from the DOS boot disk whenever you install the game, and every time you play Magic Carpet 2 (see below). To start your machine using the DOS boot disk: 1. Insert the DOS boot disk into drive A: then restart your machine. The computer boots up to the A:> prompt. 2. Type C: and press Enter to return to your hard drive. For more information consult your DOS users manual. Video Card Compatibility (16Mb of RAM only) Magic Carpet 2's high resolution graphics require both a VESA compatible SVGA video card and VESA Super VGA BIOS Extension installed before you start the game. VESA stands for Video Electronics Standards Association. This standard allows the graphics to be displayed on any video card that is VESA compatible without the need for the game's programmers to know precisely how each individual card works. If when attempting to run the game in high-res mode you get either a blank screen or garbled graphics, your video card probably needs a VESA driver loaded prior to playing. Consult the documentation and software that came wit your video card on the loading of the driver, or contact your video card manufacturer.
Back to the game