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Ultima 1: The First Age of Darkness walkthrough

ULTIMA I Walkthrough
by Lori Branham

Lands of Lord British:
When you first start you are somewhat south and east of Britain and Lord British's Castle. Go to Britain first, once there go to the weapons shop and buy a mace. If you have enough money then go to the armor shop and buy chain armor. Leave and enter the nearby castle.
Talk to the king and write down the quest. To solve this quest you will need either a boat or an aircar. To gain the required funds you will have to kill creatures. The best way to do this is to go into a dungeon and fight the creatures there. This will not only gain you the funds but increase your hit points as well. The mines of Mt. Drash are a good place to start, they are just northeast and on the other side of the mountains.
Then begin to head northwest to the Castle of the Lost King. Along the way you can stop in Paws to buy more food or an axe if you have the funds. The Lost King will ask you to kill a Gelatinous Cube. While you are here if you have extra funds buy hit points from the king. As this quest is easier than Lord British's quest, this one should be done first. Head east to the dungeon of Montor. Save before entering and try to fight your way down to the third floor where you may find a cube (you may need to enter and exit the cave many times to gain experience and gold so that you may make it all the way and survive.) If necessary, head back to Paws or Britain to get armor, weapons or spells(not recommended unless you are a wizard, as they are too expensive at this point.)
Another option is to go into the Mines of Mt. Drash, they work just as well, and use Moon as your "base". At the end of this quest, you should have reached level 2 and have both the Great Sword and Plate Mail. Go back to the Lost King, and he will give you a red gem.
Now, back to Lord British's quest. Go back to Britain and buy an aircar (and, if you can afford it, a Reflect suit.) If you don't have enough cash you can go back into one of the dungeons and battle the creatures again until you have enough funds. Once you have the aircar fly northeast to the Land of Danger and Despair. On an island of the northwest coast lies the grave. Enter it and complete the quest. Go back to Britain . You have now completed 1/4 of the game.

For the remainder of the game, do a bit of exploring. Just remember to buy food every time it falls below 100. Also when you can buy hit points from the kings and every time you see a sign post, enter it these contain abilities and weapons. That will help out later.

Lands of the Feudal Lords:
Fly to the Castle Rondorin and enter it. He'll tell you to kill a Carrion Creeper. This can be found on the 5th or 6th floor of any dungeon. But first, head to the Castle Brataria. The quest here is to find the southern sign post. This should be no problem with the aircar.. Just fly east to the Lands of the Dark Unknown. It is on the northern coast, enter it and complete the quest. Fly back to the castle. Beating the Carrion Creeper will be too difficult at this point, so don't try it.
Fly southwest to the Pillars of the Argonauts and enter it, you should get a weapon. From here, fly south to the Pillars of Ozymandias, and enter it, here you should gain wisdom. Continue flying from one to the other (with occasional food stops if necessary). Do this until you get the blaster, you should also have almost full Wisdom as an added bonus (you could have used any of the other Pillars, these just happen to be closest.)
Flying north and slightly east will take you to Scorpion Hole. If you haven't gotten the reflect suit go and get it now. Before you go, however, stop off in town and get 6 ladder ups and 6 ladder downs. Also, sell all of the unneeded weapons you got while getting the blaster , with your cash go to the king and buy hit points. This would be a good point to save your game, before entering the dungeon.
When you enter a dungeon use the ladder down spells to descend quickly to the 5th floor, or the 6th if you don't find the Creeper on the 5th. Quickly search for the Creeper, when you find one and have killed it, just use the ladder up spells to ascend quickly to the surface. Return to the castle and receive the green gem. Congratulations! You are now 1/2 done.

From here on in, things will get more difficult.

Lands of the Dark Unknown:
Fly east to the Lands of the Dark Unknown and into the gulf where, on the east, The Black Dragon's Castle may be found. Talk to the King and he will tell you to kill a Lich. Before you embark on this however, fly a hop skip and a jump to the northeast to the Castle of Olympus. He will tell you to find the Pillar of Ozymandias. You have already done that, so just fly back west to it and return quickly.
The Lich may be found on the 7th and 8th levels of a dungeon but, unfortunately, you are not yet powerful enough to even attempt it. You need experience. You can get a lot of experience by "rescuing" the princesses from the castles.
Enter the Black Dragons Castle again and kill the jester. Run to the prison and unlock the door, if it doesn't unlock, restore and try again. Lead the princess outside and she will give you money and experience. Now you can fly east to Stout and buy 8 ladder downs. From there, go to Clear Lagoon for 8 ladder ups. Trade in the remaining money for hit points and fly northwest to the End. Use the magic to descend quickly, kill the Lich. Once completed us the ladder ups to return quickly to the surface. Fly back to the castle and to claim the gem.

The king will tell you that a princess will help a space ace through time. Fly to Nassau, buy a space shuttle and a reflect suit if you don't have one yet. (If you can't afford it you can either save another princess or fight in the dungeons.) Before boarding the space shuttle make sure you have at least 1500-3500 coin (since it costs 500 coin every time you dock to refuel.) After boarding the shuttle, there will be a countdown and you'll find yourself in space.
Sail *very carefully* into the nearby port. The arrow keys on the keyboard will allow you to steer the ship. You must pick a ship to take along, either one will do. The fat one holds more fuel, while the smaller one has more shields. Hit the letter "I" to get a sector scan. The sectors with the letter "H" are occupied by enemy ships. The "+" signs represent bases for refueling and the diamond shaped icons represent stars. If an icon is flashing it means you are in that sector. When you decide which sector you want to go hit "V" to switch to your ships overhead view. Use the ships thrusters to get your ship moving in the direction of the sector you are trying to get to. Hit "V" again to get a cockpit view and hit "H" to Hyperjump to that sector.
You must become a space ace by destroying 20 enemy ships. Some helpful tips during combat: enemy ships come in 2 varieties, one type flies in a direct line off the screen, these are a waste of fuel, it is best not to pursue them. The other type, however, tends to make more turns and stay on the screen longer, these are your best bet. Keep tracking a ship until you see a visible passenger section (a center to the H), aim high and don't take foolish shots. Stop and refuel often if necessary (3500 coin comes in handy for this strategy.) Finally, don't bother trying to keep track of how many ships you have killed, when you reach 20 a message will appear on the screen informing you that you have reached the rank of space ace. Now you are ready to return home. Your planet is shown as a "+" towards the center of the screen when hitting "I" for sector scan. When you have reached your sector, dock with the base, take the shuttle and return to the planet.

Lands of Danger and Despair:
Fly southwest to the Lands of Danger and Despair. (Remember that the king didn't say which princess.) The first castle that you will find in that direction is Shamino's. Enter it and get his quest. He tells you to kill a Balron. But before you do this however, you must do a few other things....reenter the castle and kill the jester (again). Using the key, open the cell door and escort the princess outside. She will tell you that there is a time machine to the northwest. (If she doesn't tell you about the time machine try any of the other castles, any should do. The time machine will appear northwest of whichever castle the rescue works in.) You can visit it, but you can't use it yet.
Fly southwest to the other castle here. The White Dragon will instruct you to find the Tower of Knowledge. No problem. It is off the northeast coast of the Lands of Lord British. To kill the Balron just follow the same routine. This time the target creature is on the 9th and 10th levels of any dungeon. Buy 10 ladder downs in the nearby town, and 10 ladder ups can be found to the west in Dextron. A convenient dungeon to use would be on the island to the east. When your done there return to Shamino. He'll tell you to take 9 items from his store. (Why? Who knows?). Just play along and do it. Now you are almost ready for the final battle.

Almost Done!!!

1000 Years Ago:
You want to make sure you are armed with a Reflect Armor and a Blaster. So, go ahead and sell all the other vehicles and equipment you are not using. Then trade all of your money for hit points. It is HIGHLY recommended that you have no less than 6000 hit points before you reach Mondain. Head to the Time Machine and enter it. You will be taken to Mondain's lab where he is making the gem. Attack him constantly from afar. STAY AWAY FROM THE GEM and while your at it STAY AWAY FROM THE FIERY EXPLOSIONS as well. When he turns into a bat, chase him to the far left. He won't be able to fly east while you are blocking and he will be stuck there. Keep attacking until he falls unconscious, you may have to follow him very slowly and just keep attacking. He may get back up, just attack him some more. When he doesn't get up, run over and get the gem. You will take a lot of damage, so be careful. If you don't beat the game right then and there, go back and pound Mondain for awhile. He'll eventually die. Congrats! You have beaten the game!!!