War in Middle Earth manual
The Challenger War in Middle Earth Documentation There are three different screen levels. The top level shows the whole map of Middle Earth. This game is icon oriented. The three icons to the side are Orb - tells status off all forces on map Load/save - loads/restores saved game Magnify - allows you to go to the next map level down Hourglass - changes rate at which time goes by At the middle level, the icons go as follows: Orb - tells status of selected party Map - goes to top map level Magnify - allows you to go to the next level down Hourglass - changes rate at which time goes by At the scene level, the icons are: Orb - tells status of party on the screen Map - goes to middle level map Hand/bottle - gets/puts things down tral forces go non-blinking ones are either your enemies or neutral forces. Neu l objects to those groups.erent times of the game or when you get certain magica ing to Bree first via Bombadil's house. they get to Frodo. You would be best go To see what a certain place is, just click on it. If it is important at all, the game will tell you so. You can play the game militarily forgetting the books altogether, or you can play it following the book (which is probably safest at first). At some point in time, the protection scheme will ask you for coordinates to heir coordinates.e. What follows is a list of places and what I believe to be t Place Coordinate ----- ---------- Harad Road G7 Nurn F8 Barad-Dur E8 Mt. Doom E8 Carach Angren E8 Cirith Ungol E8 Minas Morgul E8 Durthang E8 Dagorlad D7 Morannon D7 Pelargir F7 Linhir F6 Calembel E6 Pinnath Gelin E5 Anfalas F5 Erech E6 Ethring E6 Lossarnach E7 Dol Amroth F6 Henneth Annun E7 Cair Andros E7 Osgiliath E7 Rammas Forts E7 Minas Tirith E7 South Rhun D9 North Rhun C10 East Emnet D6 Dunharrow D5 Edoras D5 Hornburg D5 Rohan D5 Isenford D5 Isengard D5 Derningle D5 Dol Guldur C6 Lorien C6 Dimrill Dale C5 Hollin Gate C5 Ost-In-Edhil C5 Iron Hills A9 Dale B7 Erebor B7 Thranduil's Palace B7 Goblin Town B5 Mt. Gundabad A5 Rivendell B5 Ford of Bruinen B5 Mount Gram A5 The Last Bridge B5 Weathertop B5 Midgewater Marsh B5 Sarn Ford C4 Bree B4 Deadman's Dike B4 Stonebows Bridge B4 Barrow Downs C4 Bombadil's House C4 Buckland C4 Woodhall C4 Green Hills C4 Grey Havens C3 White Towers B4 Belegost B3 Forlond C2 Michel Delvins B4 Tuckborough C4 Waymeet B4 Hobbiton B4 Annuminas B4