

Baldur's Gate a fantasy RPG set in the Dungeons & Dragons universe which is regarded as the RPG that brought new life in a dying genre in the late 90s. Baldur's Gate was developed by BioWare and released by Black Isle Studios in 1998 for Windows, Lunux and Mac. Some of the innovations that Baldur's Gate introduced to the RPG genre are the real-time with pause combat and the high level of character customization. Baldur's Gate was followed by an expansion called Tales of the Sword Coast and by two sequels (so far).
Baldur's Gate 2: Shadows of Amn is a party-based real-time with pause CRPG set in the Dungeons & Dragons universe that shares the same gameplay as the sequel: the much acclaimed Baldur's Gate. Shadows of Amn was developed by BioWare and released by Black Isle Studios in 2000 for PC (Windows) and Mac.
Baldur's Gate III: The Black Hound was an unreleased role-playing video game that was intended to be the sequel to the critically acclaimed Baldur's Gate series. It was initially announced by Black Isle Studios, a division of Interplay Entertainment, back in 2002. The Black Hound was being developed using the Infinity Engine, the same engine used in the previous Baldur's Gate games, and was intended to continue the story of the Bhaalspawn, the protagonist of the original series. The game was set to feature an isometric perspective, party-based gameplay, and a deep, immersive storyline.
Van Buren was a science fiction post-apocalyptic RPG being developed by Black Isle Studios and never published. Van Buren was the direct sequel to Fallout 2, part of the Fallout franchise. Van Buren was canceled in 2003.