Archery (1985) is what happens when someone says, “Hey, what if we made a bow-and-arrow game with the graphical fidelity of a cave painting?” You shoot arrows. That’s it. You aim, fire, and pray the pixel lands where you want. The controls feel like they were designed for someone with three fingers and a vendetta against ergonomics. Still, there's a certain meditative calm to firing increasingly disappointing shots into a target that judges you silently. Not quite Robin Hood, but maybe his third cousin who dropped out of archery school.
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