Boppin (1994, DOS) is a puzzle game that starts out cute and then sucker-punches you with its sinister undertone—literally. You throw blocks to match symbols, release trapped creatures, and eventually realize the game has a disturbing fascination with pixelated doom. The music? Cheerful. The graphics? Adorable. The theme? Low-key horrifying. There’s blood. There’s a noose. There’s a secret level that probably voids your childhood. But gameplay-wise, it’s tight, clever, and addictive. Think of it as the lovechild of Tetris and a haunted pop-up book. You’ll be laughing—until the plush bunny explodes. Then you’ll keep playing anyway.
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