Ah, Dungeons of Kroz, the glorious mess of ASCII characters that somehow became addictive. Created by Apogee in 1989, it’s a fast-paced dungeon adventure where every symbol means something dangerous, useful, or both. You collect gems, avoid traps, and whip monsters into oblivion—all while staring at a screen that looks like a spreadsheet gone rogue. Despite its simplicity, Dungeons of Kroz has charm by the bucketful. It’s hard, frantic, and strangely hypnotic, the kind of game that keeps you saying, “Just one more level,” until sunrise. Who needs graphics when you have pure chaos and an asterisk for a dragon?
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