The most popular Engine: Sierra's Creative Interpreter (SCI) games
The Sierra's Creative Interpreter (SCI) engine was a game engine developed by Sierra On-Line, a prominent game developer and publisher in the 1980s and 1990s. SCI was used to create a variety of graphic adventure games, including classics like the King's Quest series, Space Quest series, and Quest for Glory series, among others.
The SCI engine represented a significant advancement in game development technology at the time of its introduction. It allowed for more sophisticated graphics, sound, and user interface elements compared to Sierra's earlier AGI (Adventure Game Interpreter) engine. SCI games typically featured point-and-click interfaces, animated sprites, and sometimes digitized sound effects and speech.
Sort by:
Jones in the Fast Lane
DOS19914/5 Sierra On-Line
Jones in the Fast Lane is the kind of game that you don't see often these days. It's a mix between a digital board game and a modern day life simulation. The goal of the game is to live the life of Jones, making choices about school, work, your home, etc. Graphics is a mix of cartonish and digitized characters, very reminishent of some of the best ...
Crazy Nick's Parlor Games with Laura Bow
DOS19923.4/5 Sierra On-Line
Crazy Nick's Roger Wilco's Spaced Out Games Pack
DOS19933.5/5 Sierra On-Line
Phantasmagoria: A Puzzle of Flesh
Windows XP/98/95DOS1996protected3.9/5 Sierra On-Line
Castle of Dr. Brain
DOS19914/5 Sierra On-Line
The Island of Dr. Brain
DOS19923.7/5 Sierra On-Line
- 1
- 2