Abandonware DOS title

Top-down perspective sorted by release date

Top down games were very popular in the 80s and the 90s, when graphic cards were not capable of supporting 3D, and even when 3D started to become popular, 2D games continued to be easier to develop, at least in the infancy of 3D gaming. 2D game offered the player a viewpoint that helped keeping things easily under control (think about top down party-based RPGs or hex-based strategy games).
rogue-1

Rogue

Windows XP/98/95DOSLinuxMac OS19844.2/5 Artificial Intelligence Design
Rogue is one of the first RPGs in the history of video gaming. It's a text-based dungeon crawler in which you have to fight your way in the dungeon to recover the Amulet of Yendor. Rogue became popular around 1980 on mainframes and later ported to various platforms, including DOS in 1984. Rogue is simply the father of all the roguelike games that c...
shamus-1

Shamus

DOS19843.7/5 Synapse Software
sokoban-1

Soko-Ban

DOS19844.1/5 ASCII Corporation
spyhunter-1

Spy Hunter

DOS19843.7/5 Midway Manufacturing Company
styx-1

Styx

DOS19843.9/5 Windmill Software
ancient-art-of-war-01

The Ancient Art of War

DOS19843.9/5 Evryware
The Ancient Art of War is a classic video game that was released in the late 1980s. Developed by Evryware and published by Broderbund, it was available on various platforms, including Apple II, Atari ST, Amiga, and MS-DOS. The Ancient Art of War is a strategy game that takes place in various historical settings, such as ancient China, Greece, and t...
xonix-1

Xonix

DOS1984remake4/5
8088othello-4

8088 Othello

DOS19853.5/5
air-traffic-controller-02

Air Traffic Controller

DOS19854.2/5 Cascoly Software
antix-05

Antix

DOS1985remake4.2/5
auto-duel-05

Autoduel

DOS19853.8/5 Origin Systems
Autoduel is an abandoned top-down open world post apocalyptic RPG/driving game hybrid designed by Chuck Bueche and Richard Garriott of Ultima fame. Autoduel was developed by Origin Systems and was released in 1985 for DOS, Atari 8-bit, Atari ST, C64, Apple II, Macintosh, Amiga. Autoduel is based on a board game designed by Steve Jackson himself.
battleantietam-1

Battle of Antietam

DOS1985protected3.6/5 SSI Strategic Simulations Inc.
beyond-castle-wolfenstein-04

Beyond Castle Wolfenstein

DOS19854/5 Muse Software
cave-quest-05

Cavequest

DOS19853.3/5
crusade-in-europe-01

Crusade in Europe

DOS19853.9/5 MicroProse Software
cyrus-04

Cyrus

DOS19853/5
decision_desert-05

Decision in the Desert

DOS19853.8/5 MicroProse Software
monopoly-avalon-02

Monopoly

DOS19854.1/5
monopoly-04

Monopoly

DOS19853.9/5
operation-market-garden-01

Operation Market Garden

DOS1985protected3.7/5 SSI Strategic Simulations Inc.
chess-psion-02

Psion Chess

DOSMac OS19853.9/5 Psion Software
robot-odissey-01

Robot Odissey

DOS19853.9/5 The Learning Company
silly-master-blaster-03

Silly Master Blaster

DOS19853.6/5
spacewar-splash

Spacewar

DOS19854.1/5
Spacewar is one of the earliest digital computer games and is often considered the first interactive video game. It was created in 1962 by Steve Russell, Martin Graetz, and Wayne Wiitanen at the MIT. The game was developed on the PDP-1 minicomputer; this is a DOS port, released in 1985.Spacewar! features two spaceships, controlled by players, that ...
telengard-2

Telengard

DOS1985freeware3.4/5 Avalon Hill
templeapshai-4

Temple of Apshai Trilogy

DOS19853.5/5 Epyx
The Temple of Apshai Trilogy is a series of classic role-playing games developed by Automated Simulations (later known as Epyx) in the late 1970s and early 1980s. These games were among the earliest examples of computer-based RPGs and were influential in shaping the genre.The "Temple of Apshai Trilogy" was notable for its depth of gameplay and intr...
turbo-gomoku-02

Turbo Gomoku

DOS19853/5
ultima3-2

Ultima 3: Exodus

DOSMac OS19854.2/5 Origin Systems
Ultima III: Exodus is a role-playing video game developed by Richard Garriott and published by Origin Systems. It was released in 1983 for the Apple II and later ported to various other platforms such as the Commodore 64, MS-DOS, and NES.The game is set in the fantasy world of Sosaria, where the player controls a party of adventurers on a quest to ...
ultima4-2

Ultima 4: Quest of the Avatar

DOS1985freeware4.1/5 Origin Systems
Ultima IV is remembered as one of the best Ultima games ever released, designed as usual by Richard Garriott. Garriott took the Ultima series to a whole new level by introducing the eight virtues: honesty, compassion, valor, justice, sacrifice, honor, spirituality, humility. Ultima IV started the trilogy known as "Age of Enlightenment".
wtgolf-2

World tour golf

DOS19853.6/5 Electronic Arts