Abandonware DOS title

Action oriented puzzle games

Action puzzle games are a hybrid genre that combine elements of both action and puzzle games, requiring players to manipulate a character or solve problems within a real-time environment. Unlike traditional puzzle games that often allow for careful, turn-based thinking, action puzzle games demand quick reflexes and fast decision-making.
These games often involve navigating characters through obstacle-filled environments (thing about puzzle platformers). The core gameplay still revolves around problem-solving, but it’s layered with the intensity and pacing typically found in action titles.
thehumans-2

The Humans

DOS1993protected Imagitec Design
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The Light Corridor

DOS1990 Infogrames
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The Lost Vikings

DOS1993 Silicon & Synapse
The Lost Vikings is an old DOS platform-puzzle game, developed by Silicon & Synapse and published by Interplay Productions in 1993. In The Lost Vikings you have to solve puzzles by controlling three characters (glorious vikings!), each with a single skill of its own.
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Thomas the Tank Engine

DOS1992 Peakstar Software
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Thomas the Tank Engine 2

DOS1993 Peakstar Software
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Tiny Skweeks

DOS1992 Kalisto Entertainment
titan-03

Titan

DOS1989 Titus Interactive
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TwinBlok

DOS1996 Webfoot Technologies
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Weird Dreams

DOS1988 Rainbird Software
Weird Dreams is an abandoned action - puzzle game developed and released by Rainbird Software in 1988 for DOS, but also published for Amiga, Atari ST, Commodore 64. Weird Dreams is a surreal action game in which you have to take part in absurd activities in order to progress to the next level.
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Xmas Lemmings

DOS1992freeware DMA Design
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Zoom!

DOS1988
zoop-03

Zoop

DOS1995 Hookstone
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ZZT

DOS1991freeware Epic MegaGames
ZZT (1991, DOS) looks like it was drawn by an enthusiastic ASCII artist with too much time and not enough colors. And yet, it’s brilliant. Part action game, part puzzle adventure, part game creation tool, ZZT is the reason some people grew up to become game developers instead of astronauts. Built by a teenage Tim Sweeney (yes, the Unreal Engi...