Fooblitzsky manual
- Fooblitzsky
- manual
FOOBLITZKY
Rules & Regulations for the city of Fooblitzky
OBJECT of the Game:
The object of the game is to be the frist player to IDENTIFY and
OBTAIN four(4)SPECIFIC(correct)ITEMS and bring them to a check point.
USING the JOYSTICK:
Whenever you need to make a choice, your options will be displayed
on the screen. Move the joystick until the small arrow points to your
choice. Then press the joystick button. Your choice isn't actually made
until you press the button.
Whenever you see the symbol of the joystick, with the joystick
flashing, your being asked to make a choice. When the button is flashing
your being asked to press the button.
When both the joystick and the button are flashing you can either move
the joystick to indicate a choice on the screen or push the button to
see other choices.
MOVING AROUND:
Players are represented on the board by numbered tokens. To move
your token around the board, just push the joystick in the appropriate
direction. For instance, push the joystick to the left to move your
token to the left.
You can backtrack as much as you want; That is,you can move your
token to the left, then change your mind and move it back to the right,
then change your mind again and move it up or down.
You must move exactly the number of squares you rolled, unless you
go into an activity square(any store, pawn shop, locker, restaurant,
phone booth, UGH, check point, or charity central)or bump into another
player. Press the joystick button to end your turn.
SEEING the ENTIRE BOARD:
You can see the entire city of FOOBLITZKY by pressing the joy stick
button once. This overview of the city will show you where you are,
where all the other players are, and which crosswalks are clear. You can
only do this immediately after you roll or when you are moving along the
sidewalk, to return to the playing area, press the button once again.
SEEING YOUR INVENTORY:
You can see your inventory(the items your carrying)by pressing the
joystick button twice in rapid succession, or by pressing the "B" key on
the keyboard. You can do this after rolling the dice or while moving
along the sidewalk. To return to the playing area press the button once
again.
BEGINNING the GAME:
First indicate weather 2,3,or 4 people are playing the game. Do
this by pointing the arrow to the doe holding the number 2,3,or 4 then
press the joystick button.
SECRETLY CHOOSE ITEMS:
Each player should choose any 1 of the 18 items in the game WHILLE
THE OTHER PLAYERS LOOK AWAY!! There are 3 screens of items to choose
from, so if the item you want is not displayed press the joystick button
to see the other screens.
When you choose an item(by pointing to it and pressing the
button)it is automatically put into 1 of your 2 lockers. However you
won't be told which locker.
THE 4 CORRECT ITEMS:
The 4 items secretly chosen at the start of the game become the 4
correct items needed to win. Each player must all 4 of them to a check
point to win.
If there are fewer than 4 players, the computer randomly selects
the remaining item(s) needed. The 4 items don't have to be 4 different
items, for instance-2 or more players can secretly choose the same item.
SEE "doubles and triples" for more info.
COST of THE 4 CORRECT ITEMS:
After the last player chooses his/her item, the computer will show
the cost of each item needed, from the least expensive to the most
expensive. All items cost either 4, 8, or 16 Foobles, and each store
sells one item in each price range.
FOOBLES
Foobles are the units of currency in FOOBLITZKY. You will always
start with exactly twice as many Foobles as needed to buy one of each
item needed. To find out how many Foobles you have check the status line
on the screen at the start of your turn. Foobles are automatically
deducted or credited whenever appropriate.
STATUS LINE:
As you play you'll see a status line at the top of the screen. the
status line tells you whose turn it is, how many moves that player has.
(that is how many sidewalk squares the player can move)This number will
count-down as the player moves. This number will automatically adjust
itself should the player "backtrack".
The box in the middle of the status line shows which quadrant the
player is in. This box will change as the player moves to another
quadrant.
The status line shows how many Foobles you have. The number will
change as appropriate. When you buy something, sell something, go to a
restaurant, or hospital, etc.
The right side of the status line shows the time of day in
FOOBLITZKY. The clock advances 15 minutes after each round of play. The
time is important, because you are more likely to be hit by a car. If
you use a crosswalk with an "x" on it during "RUSH HOUR"(between 8:00-
8:45am, 12:00-12:45pm, and 4:00-4:45pm)
WHERE THINGS ARE;QUARDRANTS:
FOOBLITZKY has four neighborhoods, or quadrants the upper-left,
upper-right, lower-left, and lower-right. You can always tell what
quadrant your in by looking for the identifying box, which appears in
the status line and in the stores.
Each quadrant has one of each kind or store; drug store, grocery
store, hardware store, pet store, sporting goods, and toy store.
Each quadrant also has one of the following a restaurant, phone booth,
UGH("U"nderground "G"liding "H"ighway) going clockwise and one going
counter-clockwise. Lockers and check points are in the upper-left and
lower-right quadrants only. Pawn shops are in the lower-left and lower-
right quadrants only. The hospital is in the lower-left quadrant, and
charity central is in the upper-right.
DISTRIBUTION of the ITEMS:
There are usually 4 of every item in FOOBLITZKY. Generally, these
are evenly distributed among the stores. So there will be one hot dog in
each of the grocery store, one eyedropper in each drug store, etc.
However the item each player choose at the start will be in his/her
locker.
So if player #1 picked a pig, then player #1 will have a pig in a
locker. If player #2 picked a saw, then player #2 will have a saw in
his/her locker, one store will be "out of stock" for a saw, and one will
be "out of stock" for a pig. However the other 3 stores will each have a
pig, and a saw. (note-you must go to the correct type of store for the
item you want I. E. a Pet store for a pig, a Hardware store for a
saw)In 2/3 player games the item(s) the computer picked will be "out of
stock" in one of the stores. It will not however be available in a
locker. If 2(or more)of the correct items are identical then the
distribution will be different. (SEE DOUBLES & TRIPPLES)
DOUBLES & TRIPPLES:
If two players secretly choose the same item, say a pig then 2 of
the 4 correct items are pigs. All players must obtain two pigs, plus the
other two items needed to win.
If two players picked a pig then they will each have a pig in one
of there lockers. There will be 6 additional pigs for sale in the Pet
stores(each store will have from 0 to 2 pigs). Thus there may be no pigs
"out of stock" in any store even though pigs are one of the correct
items. Regardless how many pigs there are in a store you will only be
shown one each time you enter that store. Its possible that 3 or 4
players will pick the same item(a pig). If this happens then there will
be 9 or 12 pigs available for sale in the Pet stores.
CARRYING LIMITATIONS:
You can only carry a max of 4 items at a time. The only way to get
rid of an item you don't need or don't want to carry is to take it to
your locker, a pawn shop, os charity central. You can also get rid of
unwanted items by "bumbing" into another player and exchanging your
unwanted item for one you need.
STORES:
You can buy items at stores. Each store sells a 4, 8, and 16 Fooble
item. Each Pet store carries the same 3 items (a pig, a teddy bear, or a
dog for example). When you go into a pet store you'll see which items
are "in stock" and which item is "out of stock(crossed out).
However you will not be shown more than one item of an "in-stock"
item. for instance you won't know if there are more than one pig in that
store until someone else enters the store, or you buy a pig, then
reenter the store on your next turn.
If you enter a store and every item is "in-stock" then you MUST buy
something. If you enter a store and the item you want is "out of stock"
and you don't want anything else, point to the "out of stock" item and
press the joystick button. You will not buy anything and will find
yourself outside on the sidewalk.
PHONE BOOTHS:
You can call any store in any quadrant from any phone booth, you'll
chose which kind of store to call, then pick the quadrant to call. You
will be shown what the store has "in-stock", and which are "out of
stock".
Phone calls are free. You can only make one call per turn. After
making your call you automatically end-up on the sidewalk outside the
phone booth.
RESTAURANTS:
You can earn 4 Foobles per turn by washing dishes in a restaurant.
You earn your first 4 Foobles when you enter the restaurant. Once you
are there, you begin each turn by rolling the "dice". You are given a
choice to stay and earn maore Foobles or leave to take your turn.
You can stay in a restaurant as long as you want. After you wash
the dishes you stay until your next turn.
UGH;UNDERGROUND GLIDING HIGHWAY:
The fastest and safest way to get from quadrant to quadrant is by
riding the UGH(underground gliding highway). There are 2 UGH loops in
FOOBLITZKY. The outer loop(which moves clockwise around the city) and
the inner loop(which moves you counter-clockwise around the city). These
two loops are not connected.
Getting into a UGH cost 6 Foobles, you can stay on as long as you
want at no extra cost. You advance one station per turn. Once you get
off it will cost you another 6 Foobles to get back on. While on the UGH
you still start each turn by rolling the "dice". You then will have the
option of staying or getting off and moving.
PAWN SHOPS & CHARITY CENTRAL
You can buy and sell things at the pawn shop. Both pawn shops start
out empty. However , the p/s will acquire items over the course of the
game. Every time the chance man steals an item from a player, it goes to
one of the p/s.
All items donated to charity central go to the p/s. Players may
sell items to the p/s. No one knows which p/s will end up with any given
item. From the chance man or from charity central.
When you go into a p/s you will be given the opportunity of selling
an item or buying an item. Once you choose to sell an item to a p/s, you
will get half what you paid for it back. Any item in the p/s can be
bought for 3/4 of what it cost in the store. You can buy or sell only 1
item per turn in a p/s. After you buy or sell you automatically end up
outside the p/s on the sidewalk.
KEYBOARD COMMARDS:
Press "S" to save the game
ESC is the same as the joystick button
E = quit the game
K = map
V = game version #
B = inventory of shopping bag
6 = move right
4 = move left
8 = move up
2 = move down