Batman: the Caped Crusader manual
BATMAN THE CAPED CRUSADER This is an arcade adventure game with beat'em'up tones.The game consists of two plots revolving around batmans worst enemies-The Penguin and the Joker. Each plot is played in similar fashion-though the various locations and problems encountered will vary. THE STORY SO FAR THE PENGUIN PLOT:"A BIRD IN THE HAND" The penguin having been released from jail,decides to set up an umbrella factory,near his gothlam city mansion,but,of course old habits never die hard and this is but a cover up for his ingenius plan to take over the world using an army of robotic penguins! As BATMAN can you close down the hidden master control computer and stop this evil conspiracy? THE JOKER PLOT:"A FETE WORSE THAN DEATH" Robin has mysteriously disappeared-the only clue found is a single playing card,the call of the infamous "joker!"Batman's arch enemy has returned. On close examination the batcomputer reveals a secret message hidden on the flip side of the card... "Robin heads for a fete worse than death,the fuse is lit-so don't waste time,follow your nose and remember,there's no place like home!boom!boom! Can you uncover the mystery,save robin and defeat the joker?Time is running out. ATARI ST/AMIGA LOADING Switching on the power to the computer and disk drive then insert disk into drive.The program will run automatically. GAMEPLAY: The presentation on screen simulates a comic strip with Gothlam City and all its characters appearing in multiple overlaid panels.Any text etc.is displayed in caption boxes in the apprapriate frame. The player,as Batman,has complete control to move around and interact with the numerous locations,solving puzzles and routes. The game is over only when the adventure is complete or Batman has unsufficient energy to continue. THE CONTROLS: The player can make a large variety of moves... Climb Left \ | / Climb Right \ | / Walk left - Walk right / | \ Duck Left / | \Duck Right | climb;face front WITH FIRE-BUTTON PRESSED: High kick left \ | / High kick right \ | / Punch/throw left - Punch/throw right / | \ Low kick left / | \Low kick right | pick up object THE UTILITY SCREEN: By pulling down and pressing fire Batman will enter the utility screen. This displays all objects you have picked up and also the control icons which are used to manipulate them. NOTE-various aspects of the games display and sound affects may also be changed to suit the requirements of the player. BATMANS ENERGY BARS AND THE PLOT COMPLETION PERCENTAGE ARE ALSO DISPLAYED ON THIS SCREEN. GAME PERCENTAGE OBJECTS CARRIED CONTROL ICONS BAT-CURSOR ENERGY STATUS BARS EXAMPLE-UTILISING AN OBJECT By moving the bat cursor onto the object and pressing fire,then selecting the utilise icon in the same manner,that object will be used. ie. food eaten(energy increased) HINTS AND TIPS 1. DON'T EAT TOO MUCH TOO SOON 2. SOME OBJECTS DO MORE DAMAGE THAN GOOD 3. KEEP DUCKING TO AVOID BULLETS 4. NEVER JUDGE A BOOK BY ITS COVER(JOKER'S PLOT)