Flying Tigers manual
- Flying Tigers
- manual
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************************* Flying Tigers ************************
************************* Copyright 1994 Jay Kramer ************************
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Description
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Flying Tigers is designed to be a fast pace shoot-em game with
multiple weapons, power ups, enemies and bosses. The object is simple:
survive and see how far you can get, while racking up a few points in
the process. But, seriously your objective is to destroy the bosses who
are attempting to take over the world, this won't be easy each boss has
it own way of attack!
In scenario 1(sharware version) you will be thrown into the middle
of 1942, the techno bosses are starting transfering technology to the
Japanese Empire. It is your job to stop these bosses at all cost!
In scenario 2 and 3(registered version) you will be in 1972 and 2012
fighting the techno bosses. Beware, these bosses are not like the first,
they are much smarter and tougher.
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What is needed to run Flying Tigers
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* 386 minimum, 486 and above recomended
* at least 4 Meg of memory
* fast video card, some video cards really slow things down
* sound card recomended
* joystick, Gravis pad recommended
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Getting Started
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To get started running Flying Tigers type: SETUP, this is the setup
program. First select your sound card, the program should automatically
select the correct setting, however if it does not move the cursor up or down
to highlight the correct setting. Once you have done this you may select
a different language if you like otherwise save and exit.
Type START to begin Flying Tigers......
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Control
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The default keys for Flying Tigers are as follows:
Arrow keys for player 1 -- move plane
------------------ fire weapon 1
<"> ---------------------- fire weapon 2
A,W,X,D for player 2 ----- move plane
F ------------------------ fire weapon 1
G ------------------------ fire weapon 2
*These keys can be re defined within the game.
It is recommended that players use joysticks or game pads, this greatly
increases playability.
There are several commands that a user can use during game
play in order to enhance game play.
TAB ------- pause game
ESC ------- game playing option menu
F1 -------- slow down game
F2 -------- speed up game
F5 -------- decrease music volume
F6 -------- increase music volume
F7 -------- decrease sfx volume
F8 -------- increase sfx volume
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Hints for faster game play (if needed)
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Flying Tigers was designed to run as fast as possible on the PC's.
However, the speed of the game is ultimately decided by what type of
video card and how fast memory is copied to the card. The methods used
might also cause some type of snow effect on some cards.
Try playing a harder skill level, planes and your ship move faster
the harder the skill level.
Using a joystick or game pad also slows things down a bit, try using
keyboard if extra speed is needed.
Sounds take up a good deal of time to process, it would be a good
idea to select a low sound quality while in the setup program.
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Known bugs
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Keyboard Problems
You may notice under different keyboard configurations some keys
might have a tendancy to stick or not respond correctly, this is due to
the way interrupts are handled under protected mode. To correct this select
different keys definitions for the keys that do no respond correctly.
Novell DOS 7:
The DOS Extender of Flying Tigers has problems with EMM386 that is
delivered with Novell DOS. Please REM out EMM386 from your config.sys
file or make a bootdisk. See your DOS manual for instructions on how
to make a boot disk. If you have a compression program such as
DoubleSpace or Stacker you will want to see their manual on how to
create a boot disk.
If Flying Tigers does not run under Novell DOS 7 you may have to
remove the SETVER.EXE command in the config.sys.
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Disclaimer
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This program is not to be guarenteed to be virus free, we have checked it
for known viruses at the time of publication, however new viruses are always
in the works.
THE PROGRAM IS PROVIDED "AS-IS". NO WARRANTIES OF ANY KIND, EXPRESS OR
IMPLIED, ARE MADE AS TO IT OR ANY MEDIUM IT MAY BE ON. I WILL PROVIDE NO
REMEDY FOR INDIRECT, CONSEQUENTIAL, PUNITICE OR INCIDENTAL DAMAGES ARISING
FROM THIS SOFTWARE, INCLUDING SUCH FROM NEGLIGENCE, STRICT LIABILITY, OR
BREACH OF WARRANTY OR CONTRACT, EVEN AFTER NOTICE OF THE POSSIBILITY OF
SUCH DAMAGES.