Police Quest 3: The Kindred walkthrough
- Police Quest 3: The Kindred
At Lytton Police Department
Your work begin's in the second floor of the LPD. First you go into the
Sergeant's room where you find a disciplinary action form in your basket that
you have to interview Officer Pat Morales. Then you examine the other room's
until you get to the briefing room. There you grab the clipboard and make the
briefing. You speak to Morales and after going to your room you sustain her. By
taking the computer ID request form and using the elevator to the third floor
you get your computer access card from Mike the operator. Now you have time to
look at the other room's of LPD until a message from the speaker appears that
you have to call dispatch. When you do so in the sergeant's room you are
ordered to go to Aspen Falls. Before you leave you enter the men's locker room
at the first floor and get your equipment out of your locker with the code 776.
You also open the Storage closet and get some batteries for your flashlight and
load them into it. Then you drive with the police car to Aspen Falls, stop on
the road at the message and get out of the car.
At Aspen Falls - 25 points
In the park you find some picknickers complaining about a mad man. You ask them
about him and then you go to the right where you see him. After you spoke to
him you try to grap him and he overwhelmes you. In his clothes you find an ID
card and a key. The key you throw in the water after which the man attack's
you. Using the nightstick against him you get and cuff him. At the car you
search him and find a knife in his briefs. At LPD you deposit your gun in the
locker at the jail and enter the jail with the man. You put the Id card and the
knife in the drawer and book him by grabing the drawer for not being in full
control of faculties 05150. At last you get your cuffs from the drawer. The
officer behind the desk informs you that you have to go to the highway ramp.
You take your gun after you opened the locker with the key. Close the locker.
Highway Action - 53 points
After the highway ramp action you have to patrol the highway to get the other
action's. Each change of direction gets you another case randomly. You have to
look at the cars in the street window to get the plate ID which you check with
your car computer. The cars are stopped by driving behind them and using your
signal lamp's. All approaches to the stoped cars have to be so that you have
the car to your left or you will be killed by other cars. Note that you need
the time which appears after you leave your car to fill in the tickets.
The car stops automatically and you find Pat Morales who wants to bring a
pregnant woman to jail. It's Janice Wilkens plate Id 83756, vehicle Id 09823.
You witness her failure to sign.
Car too slow
You find a car which is driving too slow in the fast lane. It is Juan Ruiz
plate ID 22776, driver license 434301 and vehicle ID 88996. In your car you
fill in the form 900 with the right time and vehicle code 21654. You get the
ticket and hand it to Ruiz. He threats you to see you in jail.
Car too fast - 65 points
The car speeding is a convertible and belongs to a Orpheus Hanley plate ID
34567, driver license 522341and vehicle ID 77668. In your car you fill in the
form 900 with the right time and vehicle code 22349. You get the ticket and
hand it to Hanley.
Black marked car - 70 points
After the message that the car is speeding you follow on the left lane without
using your signals and check the plate ID with your car computer. You see that
it is a car from a police agent and wisely deciding not to stop him you pull
over to the right.
Drunk - 75 points
After you stopped the car which is driving erratically you find the driver
drunken. You talk to him two times to get him to a field sobriety test. In the
test you move your digit to the left and right with the cursor and see his eyes
flicker after each move. You grab the driver to search him and then cuff him.
To get him in the car you grab him again. There you can check the plate ID
01923 and get the vehicle ID 69444 and the name of the
driver Joseph Hoss. Then you drive to LPD where you put your gun in the locker
by the jail and lead the man into the booking room. You grab him to get your
cuffs and turn on the
chromatograph to make an alcohol test. The test is positive and you grab the
drawer to get his pockets emptied. Then you touch the door and book him with
vehicle code 23152. Then a sequence follows which is widely animated.
Oak Tree Mall - 99 points
Mary is stabbed on her way home from work by two guys. Dispatch want's you to
call and you do so in the sergeant's office. You get to Oak Tree Mall after the
assault before Mary is
transported to the hospital. Before you talk to the men you take the broken
chain out of Marie's hand. After the sequence in the hospital you return to the
Mall where a reporter gives you his buisness card when you talk to him. Then
you search the ground near Marie's Trans Am with your flashlight. Beneath the
driver's door you find a bronze star and looking at it you see the number 09987
on it. The first day is over and you go home to sleep.
Second day - 112 points
Before you drive to LPD you get a call from the Captain to report to Homicide
and handle the case of Mary Wilkens. Then you have the only opportunity to get
Marie's music box out of the cabinet.
At LPD Homicide - 117 points
At LPD you inspect the trunk of your car and find that there are no highway
flares in the trunk. Because of that you go to the first floor to get some out
of the storage locker. The Captain greets you in the homicide office and gives
you the case numbers of Mary 199144 and the related case of Clifford Jones
199137 and introduces you to your partner Morales. You speak to Morales and the
other officer who tells you about the help of the press so you phone the
reporter with the number on his buisness card 555-0707. He promisses his help.
Then you turn on your desk computer with your access card and read the two
cases ( Clifford Jones, 280 West Palm ). You get another case number of a
Samuel Britt 199124 ( 392 South Sixth ) by entering the number of the bronze
star as seriell number. All cases are similiar in their outfit. Then you can go
in the garage to drop the chain and the star in the evidence drawer with
Marie's case number.
Automatically you drive to the hospital.
At Hospital - 135 points
First you buy a rose in the shop in the background of the entrance then you
talk to the nurse behind the desk. Using the elevator you come to Mary and give
her the music box and the rose to get her back to life but there's one thing
missing yet. The day ends automatically.
Third day - 161 points
Carla Reed 325 South Second Street - 161 points
At LPD you put the highway flares in the trunk. In your office you find a memo
that a witness has called because of the news report. So you drive to 325 South
Second Street to meet Carla Reed. You show your police ID card and talk to her
but she refuses to go with you because of her possessings in a cart. You don't
get the cart in the trunk so you cuff it to the piplines at the house. Reed now
comes with you to the LPD. You give her the lunch of your fellow officer
because she is hungry. You can now get a discription of the suspect by turning
on your computer and activating the drawing composite menu in the tools part of
the main menu. Place each part of the face until Carla says it looks okay. With
the complete face you get the suspect's name as Steve Rocklin No 493027. Then
you drive her home. Don't forget your cuffs at the cart. Pat wants to phone at
the mall so you drive her and notice that she is taking her purse with her. So
ends the day and you drive home.
Forth day - 197 points
Court - 197 points
At LPD you find a note that you are commanded to the court because of the Juan
Ruiz case. First you review the case Ruiz in your office computer. Before you
start driving you get the calibration chart out of the glove compartment of the
police car. The court action neads only a few interactions and leads to the
condemnation of the defendant.
Pat at Mall - 206 points
After that Pat wants to phone again at the Mall. This time she forgets her
purse so you can take her keys and go to Zak the keymaker at the left side of
the Mall's parking lot to get a copy. Back in the car put her keys to the purse
immediately because she is coming soon.
Dead man in trash bin 300 West Rose - 217 points
When you start the car at the Mall you are called to a murder victim at 300
West Rose. You find an officer who has called the coroner. Pat is making the
photographs. With the tools from the car trunk you go to the victim. Under his
fingernails you can get a sample of evidence with the toothpick's and you can
touch his shirt so you see the pentagram craved in his chest. Touching his
trousers gets you the man's license. It's Andrew Dent driver license 980453, 19
First Street. Use the scraper to get a paint sample from the car wreck at the
left side of the scene. On the windshield is the vehicle Id 127633. Then the
coroner arrives and you talk to him and hand him the drver's license. Place the
tools in the trunk before going.
LPD - 232 points
Back at the LPD you find a memo from Dr Wagner that he would like you to stop
by the hospital. Then you go to the computer and open a new case for Andrew
Dent 199145. When you open the desk of Pat with your duplicate keys you find a
number on a piece of paper 386. Then you can book your evidences and drive to
Hospital - 254 points
In Marie's room you take the chart off the bed and read it. Looking at Mary you
notice that the IV meter shows a too high value. Pressing the call button calls
a nurse and the doctor who adjusts the IV dosis. Then the day is over.
Fifth day - 269 points
LPD - 269 points
Your fellow officer tells you at LPD that he tries to locate the crimes on the
map. So you turn on your computer and see that evidence is added to case
199145, look at it, then go into the menu tools-map. There you draw all four
known locations in the map: 341 East Rose, 280 West Palm, 392 South Sixth
Street, 276 West Rose and connect this points so that you get a message that
you have drawn a perfect pentagram. The fifth point of this pentagram is at 200
East Palm. A search for Steve Rocklin is started after you called dispatch.
Before you leave the office you read the note on the board that all female
officers are tested the next day. Then you go to the psychologist who is not in
his office so you can read the file about Pat Morales which is lying on his
desk. At the Third floor you get a tracking device for you car by touching
Mike's desk at his right side. Now you drive to 200 East Palm.
Old Nugget 200 East Palm - 297 points
You find a car outside the Old Nugget Inn and take a look at it. With the tools
from your trunk you get a paint sample from the car. Underneath the car you
place the tracker. Inside the inn you ask the guests until the second billard
player arrives. Recognizing that it is Steve Rocklin you get your gun ready and
when he stands behind the billard table click the gun on you because he is
going to shoot you. He run away and escapes with his car. You pursue him and
turn your signals and the tracker on. The bleep ends on the highway. When you
arrive at the scene you find a turned car. First you have to use the highway
flares by droping them on the street. Then you search the car and take the car
keys. The Coroner arrives and takes the body of Steve Rocklin with him when you
use the keys to open the trunk of the turned car. Out of the trunk five packets
of cocaine are falling which Pat says she'll handle while you speak to an
LPD - 332 points
At LPD you put your tools in the trunk, book the paint sample and go to your
office to find a note from Dr. Wagner that you should visit Mary every day.
Then you drive to the hospital and the shift ends.
Sixth day - 333 points
LPD - 333 points
The Captain tells you that you have to go to the coroner. Before you leave the
office you take a look in your computer and see that only four packets of
cocaine are booked as evidence. Therefore you go to the first floor and try to
enter the women's locker room. The janitor is against that attempt but you can
go into the men's room, grab the toilet paper and flush it down the toilet.
Then you leave and talk to the janitor. He goes away to repair the damage and
you can get to Pat's locker and open it with the code 386. You find cocaine
inside so you go to your office and tell the Captain what you saw. Then you
drive to the coroner.
Coroner - 356 points
Nobody is in the coroner's room when you arrive so you take the envelope from
the table and look inside. You find a cult book, a cult ring and Marie's
locket. Then you open a few freezing chambers and read the notes at the toes
until you find Steve Rocklin's body. The coroner appears after that and you
talk to him. He gives you a news article about you with a pentagramdrawn over
your face and tells you the last habitation of Rocklin was 500 West Peach.
Automatically you drive to the hospital.
Hospital - 358 points
In Marie's room you give the locket to Mary and she opens her eyes at last.
When you start driving you are called immediately to look after a burning house
at 500 West Peach.
Burning house 500 West Peach - 358 points
At the burning house you talk to the man from the firebrigade and get your
tools out of the trunk. Look at the floor when you enter the house and get the
photo from Michael and Jesse Bains. Then enter the room in the background to
the right. You find a pentagram of blood and get a sample with your scraper.
Store your tools and start driving.
Pat at Mall - 368 points
At Oak Tree Mall you get an opportunity to visit the recruiting office because
Pat wants to phone again. In that office show your police ID card and the Photo
of the Bains brothers and you get the military record of Michael Bains.
LPD - 377 points
The blood and hair sample you drop at LPD on number 199144. Then you visit the
psychologist and show him the military record. ( Don't enter your office and
talk to the Captain! The Captain sends you to the coroner again. That's wrong
at this part of the story but I don't know if it's a bug in the game or just a
mistake in this solution. )
Crack house 522 West Palm - 382 points
On the photo of the Bains brothers you have seen the house in the background
and identified it as being at 522 West Palm so you drive to that location and
find a fortified house. No one opens so you need a search warrant and drive to
Court - 392 points
In the judge's chamber you show the photo and the news article and get a search
warrant. But back at the crack house again nobody opens and you have to find
another way to deliver your warrant. In court you get a judical order when you
talk to the judge and tell her you need backup.
Crack house - End Game - 410 points
Coming to the crack house you see that backup and a ram had arrived. Action
begins when you draw your gun click with it on your person and move to the left
side of the door. The ram opens the door and you go in automatically. Have your
gun ready because from the left side of the picture appears a gangster to shoot
you. You shoot him and Michael Bains gives up. After you cuff him an officer
takes him out. When you leave the house now you can get a K9 unit to help you
find the rest. But you can do it alone. Under the left cushion you find a TV
remote control. Use it on the TV and press button 8 to open a passage in the
fire place. Get your gun ready when you enter this crack laboratory. When you
go to the far left side of the cellar and back to the right a man appears from
the left side of the picture and you shoot him.
So you reach the end of the part of the story where you can't interact because
from now on it is fully animated. Pat wants to shoot you and get killed
herself. You drive to the hospital and see that Mary is alright again and is
getting a baby.