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SimCity

SimCity (AKA SimCity Classic) is the game that turned urban planning into one of the most addictive forms of procrastination ever invented. Released in 1989, it lets players design and manage an entire city, deciding where to place residential, commercial, and industrial zones while dealing with roads, utilities, taxes, disasters, traffic, and the increasingly demanding population. There is no fixed victory condition, which means the game is less about winning than creating a city that somehow continues functioning. You can carefully build a beautiful metropolis, only to watch a fire, earthquake, or traffic jam ruin your afternoon. The simple interface hides a surprisingly deep simulation in which different parts of the city influence one another. SimCity remains fascinating because it gives players freedom to experiment. It is also a useful reminder that being mayor mostly means receiving complaints from thousands of people who are convinced everything is your fault.
SimCity screenshot
simcity-6.jpg - DOS
simcity-1.jpg - DOS
simcity-2.jpg - DOS
simcity-3.jpg - DOS
simcity-5.jpg - DOS
simcity-7.jpg - DOS
NOT abandonware
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Rating: 4.17 / 5.00 (303 votes)


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SimCity soundtrack

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The playlist:
  1. 01 - SimCity Classic Theme (Roland MT32)
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SimCity review

Just Games Retro - "As a stand-alone title, the first SimCity is an impressive execution of a very smart concept. Yes, there's room for obvious improvement, the limited interface holds you back, and much like with Theme Park you're building to maximize the efficiency of a model, not free-building the town as you please. Still, it's a fun challenge, and a great milestone to the genre."

PC Review Issue 7 (1992) - "Another game to have spawned a thousand clones, Maxis' mix of town planning, crisis management and downright megalomania has achieved the impossible - to make urban politics fun! Build up your town from a green field site, populate it with people, give them a transport network and services, and then try to maintain law and order as they take on a life of their own. Definitely not to be missed."

Zero Magazine issue 03 (1990) - "It's difficult to explain why Sim City in so appealing. Perhaps it's because you're given the chance to "prove" you've got what it takes to run peoples' lives in a efficient manner. Perhaps it's just megalomania. (Yup Ed.) Whatever the reasons, Sim City will stay in your disk drive for a very, very long time."

Retro gamer collector's corner:

A terrain editor and architecture disks were available with tileset graphics for settings of Ancient Asia, Medieval, Wild West, Future Europe, Future USA and a Moon Colony.

The July 2005 issue of Nintendo Power stated that a development cartridge of SimCity for the NES was found at Nintendo headquarters. Never released, it is reportedly the only one in existence.

The above text is licensed under the GNU Free Documentation License. This text is based on this Wikipedia article.

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More information on SimCity

Status: NOT abandonware
Abandonware DOS views: 59205
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