Top-down view party-based RPGs
Party-based role-playing games with a top-down perspective were among the first CRPGs to capture the attention of pen-and-paper RPG fans. The top-down view is ideal for evoking the feeling of looking at a map and is perfect for showcasing each party member in turn-based combat. Among the most fondly remembered top-down CRPGs from the golden age of gaming are those designed by the legendary Richard Garriott, such as the Ultima series. Other classics, like The Magic Candle, Dark Sun, and Wasteland, are also worth mentioning.
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The Magic Candle 2: The Four and Forty
DOS19913.8/5 Mindcraft Software
The Magic Candle 3
DOS19924/5 Mindcraft Software
The Temple of Elemental Evil
Windows XP/98/95Mac OS2003protected4.2/5 Troika Games
Tunnels & Trolls: Crusaders of Khazan
DOS19904.1/5 New World Computing
Ultima 1: The First Age of Darkness
DOS19874/5 Origin Systems
Ultima I: The First Age of Darkness is a seminal role-playing video game developed by Richard Garriott and released by California Pacific Computer Company in 1981. It is the first game in the long-running and influential Ultima series. Initially released for the Apple II, it was later ported to various platforms including DOS, Commodore 64, At...
Ultima 2: Revenge of the Enchantress
DOS19834/5 Origin Systems
The second chapter of the Ultima saga is much similar to the first one (same top down visual, same dungeon 3d visual, same gameplay), although there are many small improvements. The series begins to take the shape of the detailed, deep, rpg saga that gamers will always remember.
Ultima 3: Exodus
DOSMac OS19854.2/5 Origin Systems
Ultima III: Exodus is a role-playing video game developed by Richard Garriott and published by Origin Systems. It was released in 1983 for the Apple II and later ported to various other platforms such as the Commodore 64, MS-DOS, and NES.The game is set in the fantasy world of Sosaria, where the player controls a party of adventurers on a quest to ...
Ultima 4: Quest of the Avatar
DOS1985freeware4.1/5 Origin Systems
Ultima IV: Quest of the Avatar is one of the most influential and innovative role-playing games (RPGs) in video game history. Released in 1985 by Richard Garriott under the Origin Systems banner, it is the fourth installment of the Ultima series and marked a significant shift in the genre of RPGs at the time. Unlike previous RPGs which revolve...
Ultima 5: Warriors of Destiny
DOS19884.1/5 Origin Systems
Ultima V: Warriors of Destiny is a role-playing video game developed and published by Origin Systems in 1988. It is the fifth installment in the highly influential Ultima series, created by Richard Garriott. Initially released for the Apple II and Commodore 64, it was later ported to DOS, Atari ST, Amiga, and other platforms. The story pi...
Ultima 6: The False Prophet
DOS1990protected4.2/5 Origin Systems
Ultima 7 Part 1: The Black Gate
DOS19924.3/5 Origin Systems
Ultima VII: The Black Gate is a top-down RPG where you, the Avatar, have to find out what's happening in Britannia by solving quests, meeting interesting NPCs and fight hordes of headleass monsters. The land of Britannia is shaken by mysterious earthquakes, a new religion (the Fellowship) is spreading and is replacing the old virtues, and who is th...
Ultima 7 Part 2: Serpent Isle
DOS19934.1/5 Origin Systems
After the well received Ultima 7 The Black Gate, Origin decided that their Ultima engine could be used for one more game. Ultima 7 Part 2: Serpent Isle begins right after The Black Gate ends. This time the Avatar travels to a whole new land, far away from the usual Britannia. Serpent Isle brings its own charm to the series; exploring new lands...
Ultima: Worlds of Adventure 2: Martian Dreams
DOS19914/5 Origin Systems
Ultima: Worlds of Adventure 2: Martian Dreams is an abandoned science fiction RPG designed by Jeff George, developed by Origin Systems and released in 1991 for DOS. Martian Dreams uses the Ultima VI engine to depict Mars in a top down perspective.
Wasteland
DOS1988protected3.9/5 Interplay Productions
Worlds of Ultima: The Savage Empire
DOS1990freeware4/5 Origin Systems
After the success of Ultima 6: The False Prophet, Origin decided to "create worlds" not part of the popular Ultima series (strictly speaking) using the same engine of Ultima 6. They came up with two games: The Savage Empire and Martian Dreams. The Savage Empire is set in a stone age-like world and features prehistoric tribes, dinosaurs, insectoid a...
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