Abandonware DOS title

Turn-based tactical games

Turn-based tactical video games are a genre of strategy games where gameplay is divided into turns, during which players take sequential actions with their units or characters. In turn-based tactical games, players typically control a group of units, such as soldiers, heroes, or specialized characters, and navigate them across a grid-based map or environment. Each turn, players can move their units, attack enemies, use special abilities, or perform other actions within the game's mechanics and rules.

The turn-based nature of these games allows players to carefully consider their options and plan their moves strategically, taking into account factors like terrain, unit strengths and weaknesses, and the overall objectives of the game. Typically, the outcome of battles or encounters is determined by a combination of factors such as unit statistics, positioning, and sometimes random chance. Some well-known examples of turn-based tactical games include the XCOM series, Heroes of Might and Magic series, Final Fantasy Tactics, and Jagged Alliance. 

xcom3-09

X-COM: Apocalypse

DOSWindows XP/98/951997protected4.1/5 Mythos Software
X-COM: Apocalypse is the third installment of the very popular X-COM franchise. After X-COM: Ufo Defence and Terror From the Deep, fans expected another smash hit. Apocalypse is quite different under many aspects, from gameplay to aesthetics. X-COM Apocalypse was designed by Julian Gollop (the same designer that brought the original X-COM to l...
xcom2-7

X-COM: Terror from the Deep

DOS1995protected4.2/5 MicroProse Software
X-COM: Terror from the Deep is a DOS science fiction tactical strategy game, the sequel of one of the most popular DOS games in history X-COM Ufo Defense. Terror from the Deep was designed by Stephen Gross (the X-COM original being designed by Julian Gollop) and was published by MicroProse Software back in 1995. Terror from the deep doesn't change ...
ufo-5

X-COM: Ufo Defense

DOS1994protected4.3/5 MicroProse Software
UFO: Enemy Unknown (or X-COM: Ufo Defense) is a sci-fi tactical strategy game created by Julian Gollop set in a not-to-distant future where aliens are invading the Earth. The gameplay switches between tactical combat, where you fight aliens in a turn-based fashion, and strategic micromanagement, where you manage your X-COM base and personnel.