Abandonware DOS title

Advergames: promotional video games

Advergames, short for advertising games, are video games specifically created to promote a particular brand or product. Advergames often incorporate the brand's logos, products, or themes into the gameplay, making the advertising message an integral part of the gaming experience.
The primary goal of advergames is to capture the attention of the target audience, increase brand awareness, and foster a positive association with the advertised product or service. Advertisers use these games as a non-traditional and interactive method to connect with consumers.

Most popular advergame games

Ford simulator 3
racingDOS
Cool Spot
actionDOS
Pushover
puzzleDOS
avoidthenoid-3

Avoid the Noid

DOS19893.8/5 California Merchandising Concepts
barbie-super-model-04

Barbie Super Model

DOS19933.5/5 Tahoe Software Productions
coolspot-1

Cool Spot

DOS19944.1/5 Virgin Interactive
extreme-shopper-02

Extreme Shopper

Windows 3.x20002.5/5
fordsimulator-2

Ford simulator 1

DOS1987freeware4/5 The SoftAd Group
fordsim2-1

Ford simulator 2

DOS19903.5/5 The SoftAd Group
fordsim3-2

Ford simulator 3

DOS1992freeware3.6/5 The SoftAd Group
ford-sim-5-03

Ford Simulator 5

DOS19943.8/5 The SoftAd Group
guldkorn-1

Guldkorn Expressen

DOS19914.1/5 SilverRock productions
james-pond-2-06

James Pond 2: Codename: RoboCod

DOS19933.6/5 Millennium Interactive
mcdonald-land-06

McDonald Land

DOS19923.7/5 Visual Concepts Entertainment
pushover-1

Pushover

DOS19923.8/5 Red Rat software
Pushover is a puzzle platformer video game developed by Red Rat Software and released by Ocean Software in 1992. It was initially available for the Commodore Amiga and later ported to various other platforms, including MS-DOS and SNES.In Pushover, players control a character named G.I. Ant, a marching ant with the goal of arranging a set of dominoe...
sleepwalker-03

Sleepwalker

DOS1993protected3.9/5 CTA Developments
tapper-02

Tapper

DOS19843.9/5
zool-3

Zool

DOS19923.9/5 Gremlin Graphics / Gremlin Interactive
Zool was to Amiga what Sonic was for Sega consoles: a cool protagonist (a ninja of the Nth dimension!) for a high adrenaline action platformer. Zool was designed by George Allen and published by Gremlin in 1992 and it was an instant success. It was ported for many platforms, DOS included, and followed by Zool 2 in 1993.
zool2-2

Zool 2

DOS19943.7/5 Gremlin Graphics / Gremlin Interactive
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