Games with feelies: physical items included in the original box
Game feelies are physical items included with video games, particularly in the era of boxed PC games, that enhance the immersive experience of the game. These items often provide additional context, lore, or simply serve as fun collectibles related to the game's world and storyline. Feelies were particularly popular in the 1980s and 1990s, with adventure games and RPGs often including them to provide a richer experience.
The feelies could be anything from detailed maps of the game world, manuals and guides, letters and diaries, physical artifacts, code wheels and decoders.
For example, the Zork series by Infocom came in boxes including elaborate feelies like maps, coins, and manuals to enhance the adventure. The Ultima games by Origin Systems included items such as cloth maps and magical amulets.
A Mind Forever Voyaging
Ballyhoo
Beneath a Steel Sky
Beyond Zork: The Coconut of Quendor
Border Zone
Bureaucracy
Corruption
Cutthroats
Deadline
Driller
Enchanter
Hollywood Hijinx
Infidel
Jinxter
Knight orc
Leather Goddesses of Phobos
Moonmist
Planetfall
Plundered Hearts
Return to Zork
Scapeghost
Seastalker
Sorcerer
Space Rogue
Spellbreaker
Starcross
Stationfall
Suspect
Suspended
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