Top-down perspective
Top down games
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DOS19834/5 Origin Systems
The second chapter of the Ultima saga is much similar to the first one (same top down visual, same dungeon 3d visual, same gameplay), although there are many small improvements. The series begins to take the shape of the detailed, deep, rpg saga that gamers will always remember.
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DOS19854.1/5 Origin Systems
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DOS1985freeware4.2/5 Origin Systems
Ultima IV is remembered as one of the best Ultima games ever released, designed as usual by Richard Garriott. Garriott took the Ultima series to a whole new level by introducing the eight virtues: honesty, compassion, valor, justice, sacrifice, honor, spirituality, humility. Ultima IV started the trilogy known as "Age of Enlightenment".
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DOS19884.2/5 Origin Systems
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DOS1990protected4.2/5 Origin Systems
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DOS19924.3/5 Origin Systems
Ultima VII: The Black Gate is a top-down RPG where you, the Avatar, have to find out what's happening in Britannia by solving quests, meeting interesting NPCs and fight hordes of headleass monsters. The land of Britannia is shaken by mysterious earthquakes, a new religion (the Fellowship) is spreading and is replacing the old virtues, and who is th...
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DOS19934.1/5 Origin Systems
After the well received Ultima 7 The Black Gate, Origin decided that their Ultima engine could be used for one more game. Ultima 7 Part 2: Serpent Isle begins right after The Black Gate ends. This time the Avatar travels to a whole new land, far away from the usual Britannia. Serpent Isle brings its own charm to the series; exploring new lands...
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DOS19914/5 Origin Systems
Ultima: Worlds of Adventure 2: Martian Dreams is an abandoned science fiction RPG designed by Jeff George, developed by Origin Systems and released in 1991 for DOS. Martian Dreams uses the Ultima VI engine to depict Mars in a top down perspective.
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DOS19904.1/5 KOEI
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DOS19954.2/5 KOEI
Uncharted Waters 2: New Horizons is an abandoned simulation game, sequel of Uncharted Waters, developed and released by KOEI in 1995. The Uncharted Waters series is set in the Age of Discovery and gives the player the freedom to set sail with their ship and go wherever you want exploring, fighting, trading, privateering, etc.
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DOS1994NSFW4.3/5
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DOS19933.9/5 Maxis
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DOS19933.8/5 Accolade
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Windows XP/98/95Mac1992freeware4.1/5
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DOS19883.9/5 Hewson Consultants
Uridium is an abandoned DOS science fiction side-scrolling shoot'em up designed by Andrew Braybrook. It was developed by Hewson Consultants and published by Mindscape for DOS in 1988. The original C64 version of Uridium won the Golde Joystick Award in 1986.
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DOS1991protected3.9/5 Atomic Games
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DOS1993protected4.1/5 Atomic Games
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DOS1993protected4.1/5 Atomic Games
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DOS1992protected3.9/5 Atomic Games
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DOS19893.4/5
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DOS19914.1/5 Synergistic Software
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DOS19954.3/5 Celeris
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DOS19883.8/5 Mindscape
Visions of the Aftermath: The Boomtown is an abandoned simulation game with role-playing elements developed by Mindscape and released in 1988 exclusively for DOS. Visions of the Aftermath is one of the few early examples of games involving survival in a post-apocalyptic environment.
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DOS19903.7/5
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Windows XP/98/9519972.5/5 ComputerHouse
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DOS19914.2/5 Taito
Volfied is an abandoned action heavily inspired by the classic Qix (draw rectangles in a fixed screen to trap and destroy enemies). Volfied was designed by Fukio Mitsuji, developed by Taito and released by Empire Interactive in 1991 for DOS.
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DOS19883.8/5 Cases Computer Simulations
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DOS19884/5 Synergistic Software
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DOS1990protected4.2/5 SSI Strategic Simulations Inc.
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DOS1995protected4.2/5 Blizzard Entertainment